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Subject: HYBRID games? rss

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Blue Guldal
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There has been increasing amounts of talk about hybrid games on the 'Geek. I am not sure exactly what this means, but as far as I understand it is some sort of american-euro-style hybrid... Some people mentioned Bootleggers in some recent journals, for example. So games that combine stronger theme, good mechanics, and strategical depth...

Can the more experienced gamers please help point out what these games are so far, that is, what are the games that are already out there that are good (or bad) hybrids? Which ones fail and which ones succeed [as hybrids and as games in general]? Is there any news of releases of such games in the near future?

Please refrain from lecturing me and others about your opinion about what's better, american and/or euro and/or wargames... there are other journals for that...

If anyone wants to start a geeklist about this, please feel free. I would, if I only understood the concept better.

Thanks a lot for your help
 
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Sean Ahern
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Twilight Imperium, 3rd edition is a perfect example. In the designer notes at the end of the rules he talks about the eurogame explosion and how he wanted to incorperate the simplicity and elegence into the third edition of Twilight Imperium.
 
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Dave Kudzma
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I would like to see the opinions on this too...you are absolute right, someone should make that fabulous geeklist wow. I for one could care less if a game is Euro, American, Card, War, WHATEVER. A Game is a Game to me. I'm an zombieaddictzombie thrgoough and thrgoough....I used to try to stick to specific styles....then I became an addict of bits (which has lead me to some very fine games indeed, like TI3....god that statement is flammable devil )
 
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Blue Guldal
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OT: Taco! Taco! check out my recent geeklist about favorite BITS!!!
 
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Corey Butler
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Good topic! I just started a GeekList on this, so you are all invited to submit and discuss games there too.

http://www.boardgamegeek.com/geeklist.php3?action=view&listi...
 
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Blue Guldal
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awsome geeklist !!!
 
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Don Beyer
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bluepigeon wrote:
There has been increasing amounts of talk about hybrid games on the 'Geek. I am not sure exactly what this means, but as far as I understand it is some sort of american-euro-style hybrid... Some people mentioned Bootleggers in some recent journals, for example. So games that combine stronger theme, good mechanics, and strategical depth...


Sorry - just found this post...

IMHO - 3 key things:

1. Theme driven mechanics
2. Luck as the "6th" player
3. Direct and Indirect conflict

Don
 
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Jay Little
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Hybrid is also used to describe games marrying boardgame elements with elements of other genres, such as roleplaying games or console games.

Doom, for example, could be considered a hybrid of a boardgame, and an attempt to capture the frenetic pace/action of a console First Person Shooter...

But I think a better example would be hybrid games combining boardgame and roleplaying game ideas. Battlestations and Siege of the Citadel are excellent examples of this. Each player has characters that improve over time, and between individual missions, while one player acts as referee to monitor/direct the action. Players can string together a series of linked scenarios to form a campaign, and enjoy the game over multiple sessions.
 
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Nomadic Gamer
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Wallenstein has armies of RISK, cards for command control, a
tower for a random combat element, less play time than a 'wargame'
and hordes -ok - small groups- of enthused followers...
Wallyites unite!laugh
 
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