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Emperor of China» Forums » Variants

Subject: Variant Combat System for Emperor of China rss

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Oh my God They Banned Kenny
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A fun game, but one which can tend to get 'bogged down' due to the restrictions on attacking across certain terrain features and the 'attritional' nature of the combat system. I propose the following substitute combat system:

Each side rolls a number of (six-sided) dice equal to their number of population markers involved in the combat. Compare the total of the die roll(s). The side with the lower total is completely eliminated, the side with the higher total suffers no loss. If the die roll total is equal for both sides, then the attacker is completely eliminated and the defender suffers no loss.
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