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Nicht die Bohne!» Forums » Sessions

Subject: Session Report rss

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Justin Berman
United States
White River Junction
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This card game is often referred to as "that other bean game". While the theme, like Bohnanza, is based on beans, that is where the similarities end. This game can be quite tense and often calls for all sorts of negotiations.

Essentially, their are fifteen cards in four suits (red, yellow, blue and green colors). The cards range from 1 to 10 points. There are also five special cards: one zero card (the Nicht die Bohne! card), one "2X" card and three "minus" cards. The entire deck is shuffled and distributed to each player. One player places a card face up and places the bean counter on that card. The other players pick a card and simultaneously reveal them. The "bean token" player then chooses which card to take from the opposing players. That player then chooses which of the remaining (and non "bean token") cards to take. This continues until the final player has to take the card with the bean token. That player now reveals a card face up, places the bean token on it, and play continues until the deck runs out.

The beauty is in the scoring. At the end of each round (you play a number of rounds equal to the number of players). The number cards are worth their face value. The "2X" card multiplies everything in that color by two. The "minus" cards can change the sign of the total! One minus makes the hand worth negative points, having two minus makes them positive, and having all three negatives makes them negative again. Finally the "zero" card makes everything worth zero in that color - regardless of what was taken previously.

You probably see how this game can get really nasty. You have the ability to hurt other player by what you play and/or what you take from the cards played. In this game, Justin collected three of the four "zero" cards in the first round. He maintained the majority in "zero" cards in the next round, where Geoff maintained lots of single "minus" cards and "2X" cards - a terrible combination. In this round, Brian also dropped from 30+ points in green to zero when he was forced to take the "zero" green card late in the round. With the "zero" cards maintained by Justin in the previous rounds and the significant beating Geoff took from the "minus" and "2X" situation in round 2, Brian was able to keep the lead. Hence, Brian played conservatively in the last round, focusing mainly on keeping his present score. This resulted in him taking three "zeros" and while he won the game, it was close at the end.

Costing only several dollars, this game comes with some nice components. Aside from the cards, a little wooden bean token and a scoring pad makes this well worth the price. One additional thing done in the game above: Cards taken are kept face up so that everyone else knows what you have. This makes bookkeeping easier and makes for a tenser game. Its a light game that makes a good, although mean, filler.
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