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Subject: Mechanics/Mechanism rss

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Phil Oates
United Kingdom
Leeds, West Yorkshire
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Trivial Pursuit shows - category: trivia, mechanics: n/a.
 
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Mark McEvoy
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I think Trivial Pursuit *should* have the "roll and move" mechanic. One could argue it should have "Set Collection" as well.

But it's perfectly fine for a game to not have any listed mechanic. If a game is a very simple trivia with simple advancement for correct questions, the "Trivia" category says it all.
 
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Mark McEvoy
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Quote:
Here's my SpeedBump on that - because I ALMOST did check the "Trivia" box:
It was an EDUCATIONAL game. It shouldn't be trivial as it is supposed to be useful and instructional and have some educational value.


IMHO, a "trivia game" is defined as a game where questions are asked and success is determined on the ability to answer them accurately. Whether the knowledge itself is "trivial" or not.

Quote:
... and there's not a box for "team" either which could apply to a lot of games.


Usually "partnerships" covers that.


Maybe categories and mechanics should be defined in a glossary ofsome sort here. To me, a game where you have one or more teammates and you answer questions to proceed in the game is, by definion, Trivia/Parnerships. If the question matter is designed as a learning tool, add Educational as well.
 
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