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Commands & Colors: Napoleonics» Forums » General

Subject: Expansion? Austerlitz? Borodino? Dresden? rss

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Mark Bigney
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Hear hear. I tire of the standard of beginning with the Brits and the resultant Iberian-focused scenarios that must follow from that. Every Napoleonic game system seems to do it. I don't even like Waterloo.
Give me some Austrians, Prussians, or Russians.
(Je grogne!)
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Athos
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Gyges wrote:
Hear hear. I tire of the standard of beginning with the Brits and the resultant Iberian-focused scenarios that must follow from that. Every Napoleonic game system seems to do it. I don't even like Waterloo.
Give me some Austrians, Prussians, or Russians.
(Je grogne!)


While I totally agree with the sentiment, it is not EVERY system that starts this way, just the recent spate of simpler (and more playable?) games.

OSG's operational games and the La Bataille series did not start with the Peninsular War.

I wonder how long it will be before C&C or Battles of Napoleon will get continental armies?
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Kirk Allton
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I agree. An expansion with the Prussians and Austrians in one would open up some spectacular battles.

I was also surprised not to see Fuentes D'Onoro in this first one
 
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Padraic Kirby
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Wonder if we will get Epic before the Continental Armies. The thing about Corps system Napoleonic Battles is they were not always linear.
 
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Cole Wehrle
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agrippa wrote:
Wonder if we will get Epic before the Continental Armies. The thing about Corps system Napoleonic Battles is they were not always linear.


I'm hoping that the epic boards for C&C:N have linear on one side and "Breakthrough" on the other.
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Kirk Allton
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agrippa wrote:
Wonder if we will get Epic before the Continental Armies. The thing about Corps system Napoleonic Battles is they were not always linear.


I have the C&C Ancients original and #2 Rome vs Barbarians game. I have never played an Epic game. How do they work so that they would show a battle with depth?

BTW...Arsenal is going down in Januaray in the Cup. COYB! whistle
 
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T. Wesley
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Nappy wrote:
I have never played an Epic game. How do they work so that they would show a battle with depth?

Epic battles are wider, not deeper, battlefield-wise.

The C&C:A boards are 2-sided; the "backs" have one border printed with hexes all the way to the edge. Butt 2 boards together side-by-side, and you have an Epic battlefield.

One of the ways in which they simulate depth, I guess, is the use of multiple players. You can have up to 3 "section" commanders and 1 "field" commander. The FC holds the cards & doles them out to the SCs. The FC can also act as an SC.

Our Epic games in my little circle usually involve 6 people, with the FC on each side taking the center section of the extra-wide battlefield.

I have to say, being the FC in an 8-player Epic game is quite a lot of fun.
 
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