(this is written in a purely narrative style, with no direct reference to rules. If you wish to get a feel for the rules of the game, this is not the post for you).
The siege of the stronghold of King Kazador by the armies of Elven Prince Urdifine
War of the BeardHigh Elf Prince Urdifine declared a vendetta against the Dwarven King Kazador, claiming that the Dwarf had insulted the beauty of his queen. Kazador denied the accusation and demanded the Prince offer his ears in exchange for this slander. Prince Urdifine refused, and marched with trumpets blaring in expectant triumph, against the formidable Dwarven hold.
The Dwarves, alerted by the silver trumpets of the High Elf army, ensured that their armoury was fully functioning so that their coffers would be lined with the gold needed for the upcoming campaign. They also fortified the heart of their hold, in which the treasure hoards were kept, against the expected High Elf assault.
The High Elves wasted no further time, Prince Urdifine regretting that he had alerted his foes so far ahead of attacking. A unit of High Elf Spearmen, enhanced with the magic of dragons, charged forward toward the Dwarves. Rather than attack the established armoury, the High Elves plundered the other side of the Dwarven stronghold, the busy road which led all manner of trade and peoples into the hold. The Spearmen set about the area, destroying roads and signage, threatening the area considerably.
The Dwarves, expecting the High Elves to find the weakest point and exploit it, had stowed small teams of Rangers in the hills around their stronghold. Unfortunately for the High Elves, these particular Rangers were the King’s own, and so were equipped with gromril armour which could knock aside a blow from an Elven spear with ease. While the Rangers patrolled the roads leading into the stronghold, the workers continued to fortify and strengthen the treasure hold against inevitable Elven attack.
The High Elf sorcerer managed to forge a connection to one of the glittering towers of the nearby Elven citadel, comforting the Elven troops that any pain they suffered would be transferred back to the stubborn Dwarves. The High Elf Spearmen, still buoyed by their dragon magic, struck out once more to pillage the questing roads on the eastern side of the Dwarven hold. However this time they met with resistance as the Dwarven gromril clad Rangers peppered them with bolts from their crossbows. While the dragon magic protected the High Elves from the worst of the Dwarven attack, the durability of the gromril armour allowed the Rangers to survive the inevitable High Elf counterattack. The questing roads had been protected and as the High Elf Spearmen returned to their camp, the Rangers slew the young mage apprentice, accompanying the Spearmen, who had prepared a spell to be the bane of steel.
The Dwarves realised that now that the High Elf Spearmen had been temporarily halted, a true response was required. A group of orange haired death-seeking Trollslayers strode out of the stronghold onto the battlefield, supported by Dwarven Cannon Crews. Both groups sought out the High Elf questing support lines, the Trollslayers charging forward to disappointingly discover no foes, while the Cannon Crews rained fire and fury overhead. Through a combined effort they succeeded in heavily disrupting the area and forcing the High Elves to consider their own defence for the first time.
With a roar from the blue sky a Dragon Prince, cousin to Prince Urdifine, soared down in the quest supply lines, just as the Trollslayers and Cannon Crews withdrew to the safety of their stronghold. The High Elves, their dragon magic continuing to grant them unnatural constitution, made once again for the Dwarven questing roads. This time, even the mighty gromril clad Rangers knew that standing in the path of these magically bolstered warriors would result in death. So they were forced to watch from the trees as the Spearmen set about the area once more, causing damage that would take many weeks to repair.
The Dwarves decided that the High Elves would only respond to swift and brutal force, and seeing that the arrival of the Dragon Prince had inspired the Spearmen, it was agreed that he should be their target. This time, leading the Trollslayers and Cannon Crews, were Gurni’s Elite. These rough, tough Dwarves were brewing with hatred for the pointy ears who had lain siege to the stronghold, and were determined to kill them all or die in the attempt. As Gurni’s Elite led the assault, the Dragon Prince swept down in a surprise defence. Gurni himself managed to slay the young Prince that rode the dragon, but not before his men were wiped out by scorching dragon’s breath. As Gurni himself succumbed to the claws of the great beast, the Trollslayers entered the fight with hunger in their eyes. As they scored a dozen cuts to the giant reptile, the Cannon Crews who had finally established a proper range and trajectory blasted holes through the creature’s wings. It fell to the ground in a bloody pile before being swarmed by the orange haired Slayers. The Cannon Crew had also managed to smash apart several of the High Elf supply carts during the encounter, while the Rangers used the Dragon Prince’s focus on Gurni’s Elite to spread further chaos by scattering the High Elves questing horses to deny them further support.
The High Elves, seeing the ravaged ruin of their beloved Dragon Prince, sent for the Initiates of Saphery. These master healers would utilise the power of the glittering towers to tip the balance of the battle in the favour of the Elven forces. Meanwhile the Spearmen continued to pillage the Dwarven questing roads, ambushing supply carts and scaring off traders. All the while the Rangers were forced to watch, their wounds still grievous from their last encounter with the Spearmen.
Dwarven hands rush into their battlefield, seeming to line the ground with a mass of defensible wooden stakes. However this turns out to be a cover for a surprise assault, as half the stakes were launched forward through hidden deposits of gunpowder. They rained down in the High Elves battleground, scattering troop deployments and making any formations hard to draw up. Meanwhile the Trollslayers were possessed by the spirits of their ancestors, former Ironbreakers whose gromril spirit descended and protected the frenzied warriors. Zhufbar Engineers arrived to join the Slayers and Cannon Crew on the Dwarven battlefront, seeking to use their ingenious devices to cause havoc to the High Elves. All three Dwarven units charged, shot and sabotaged the Elven questing camp, leaving little still standing the area.
The Initiates of Saphery worked their healing spells on the wounded Spearmen; the mystical force of the glittering tower inflicting these wounds on the Dwarven lands. The questing road of the Dwarven stronghold was left cracked and broken, a mere step from utter destruction. The High Elves, sensing victory, conjured up their killer blow. To support the dragon magic enhanced Spearmen, a second formation of Spearmen was deployed to the frontlines; while another mystical link is forged with a glittering tower – providing further danger should any High Elves be healed by their conjurers. The mass of Spearmen swarmed toward the questing road of the Dwarves, systemically burning all remnants of order. The Rangers were forced to watch from their hiding places, as the eastern section of the stronghold goes up in flames.
As the triumphant Spearmen fell back to their own lines, the furious Rangers called upon the stubborn refusal of their race to accept defeat. The wounds dealt to them by the Spearmen at the opening of the siege knit closed, before the grudge wounds were sent flying toward the fresh Spearmen unit. The pure Dwarven hatred choked the delicate Elven throats and the entire formation collapsed in asphyxiated agony. Meanwhile the Dwarves continued work to develop their frontlines. Their priests blessed the area with the will of Grimnir, which while infusing the land with natural toughness, granted the Trollslayers the maddening strength of giants. With the Cannon Crews and Zhufbar Engineers supporting from a distance, the Slayers bulldozed the Elven questing camp, laying waste to all and leaving only burning fire in their wake.
Both sides had lost great portions of their base camps, yet the High Elves were confident that they could crush the remaining Dwarves. A second Dragon Prince, Urdifine’s younger brother, descended from the sky, planting its clawed feet in the middle of the treasury of the High Elf camp. As it landed it launched a fearsome torrent of flame toward the Dwarven frontlines. While the Slayers were protected by the their ghostly gromril armour and the Cannon Crews were tucked into defensive positions, the Zhufbar Engineers were caught in the open and roasted alive. However the Engineers had prepared for a counterattack and their powerful rockets soared across the battlefield toward the dragon magic Spearmen. Despite the arcane forces bolstering these Elven warriors, they could not withstand the sheer explosive power of the attack and they were blown apart. Meanwhile the Rangers snuck forward, destroying the High Elf trenches in their frontlines for further confusion. The High Elves saw the doom of their situation and quickly turned to their god Asuryan for guidance, constructing a shrine to his magnificence in the burning remnants of their questing camp.
The Dwarves could smell victory, the High Elves had not had the numbers to even mount an attack, so a killing blow was needed. Additional Rangers were deployed to the treasury to protect it from a similar fate to the questing road. Meanwhile the still enraged Trollslayers, supported by the Cannon Crews, pummelled the defenceless High Elf frontlines. One more ferocious assault and the High Elves would be doomed…
The High Elf Prince panicked, the flames in his quest camp clouding his judgement. His dispatched his Loremasters of Hoeth to the battlefield to hold back the frenzied Trollslayers. Additionally his few remaining warriors constructed entrenchments for his final solution – Eagle Claw Bolt Throwers. The Bolt Throwers fired toward the Dwarven frontlines, spotting the vulnerable Cannon Crews and detonating the mechanical devices which killed their crews. Meanwhile the gromril clad Rangers crept forward, shovelling away the earth around the defences of the Elven frontlines.
A gong of victory was sounded as the stronghold gates opened. Onto to the battlefield marched King Kazador himself. Mustering the Trollslayers around him, he marched straight toward the Elven frontlines. The Loremasters of Hoeth called forth spells of arcane fire and magical ice, yet these were brushed aside by the sheer tenacity of the King. He scattered the Loremasters in seconds and snapped the Bolt Throwers like twigs. The Trollslayers put burning brands to the Elven frontline and with that, the battle was over.
The Elves were surrounded by ever enclosing flames. Screams of mercy reached the ears of the Dwarves, but were not heeded. King Kazador remained until all but the embers remained, before turning to his stronghold, raising a flagon of ale for his lost warriors, and beginning the length reconstruction of his road of questing.
Entertaining read, thank you for taking to time to write this narrative.
Excellent job! I've had trouble describing what exactly the Quest zone represents; maybe I'll cite this post next time I try.