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Subject: Imperfect Eleven II - D4 - game over rss

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Greg Wilson
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So, a slightly-tweaked rerun of Imperfect Eleven. While this is not a particularly complicated game, there are some non-standard elements, so read the rules carefully. And please welcome Kippax aboard as co-mod.

The Good team:

One Seer. Views a living target each night, is told whether that target is a Werewolf or not. Starts with a random negative view.

One Priest. Investigates a dead target each night, is told the role name of that target.

One Guard. Protects a living target each night. If that target is attacked by Werewolves, the target survives. Can protect the same target repeatedly. Cannot protect self.

Five Villagers.

The Evil team:

Two Werewolves. Share a chat, count for Evil parity, jointly attack a living target each night. That target dies unless protected.

One Witch. Counts for Evil parity while at least one Werewolf is alive. Curses a living target each night. If that target is the Seer, Priest or Guard, that target's action will be cancelled and the target will be informed of the curse. Can curse the same target repeatedly.

Victory conditions:

Good wins if both Werewolves are lynched. Note that Good can win without killing the Witch.

Evil wins if the Evil team reaches parity with the Good team. Note that the Witch counts for Evil parity as long as at least one Werewolf is alive.

Role reveal:

There is no reveal upon death.
 
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Re: Imperfect Eleven II - in signup - 0/11
Player List According to Cassandra:
gdapkus
Gelatinous Goo
Gregarius
Guenhwyvhar
jamgar
LaSJ
magobg
redemption99
Thodoron
Vox_Dargard
Zyxistal

11 players are signed up.

To sign up for this game go to
http://www.thecassandraproject.org/jeremy/werewolf/game/6144...
 
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Lasse Sumborg
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Odense M
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Re: Imperfect Eleven II - in signup - 1/11
Seems like my sign up post vanished...

That's indeed imperfect!
 
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The Kid
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Re: Imperfect Eleven II - in signup - 1/11
I just signed up on Cassandra.
 
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Mark Cowell
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Re: Imperfect Eleven II - in signup - 2/11
I just signed up on Cassandra.
 
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Greg Wilson
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Re: Imperfect Eleven II - in signup - 3/11
Pushed all my games in signup to the same date. Whichever one fills up first will start first.
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Chris M.
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Re: Imperfect Eleven II - in signup - 4/11
I just signed up on Cassandra.
 
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Greg Wilson
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Re: Imperfect Eleven II - in signup - 4/11
Bumped back, because Unlucky Thirteen is running first.
 
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John Christopher
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Re: Imperfect Eleven II - in signup - 6/11
I just signed up on Cassandra.
 
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Greg Wilson
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Re: Imperfect Eleven II - in signup - 7/11
As an experiment, I'm changing the times to 12:30 and 1:30 geektime. Hopefully that will fit in better with my schedule.
 
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Re: Imperfect Eleven II - in signup - 8/11
I just signed up on Cassandra.
 
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Thodoron
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Re: Imperfect Eleven II - in signup - 9/11
I just signed up on Cassandra.
 
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Greg Wilson
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Re: Imperfect Eleven II - in signup - 10/11
BlackSheep wrote:
As an experiment, I'm changing the times to 12:30 and 1:30 geektime. Hopefully that will fit in better with my schedule.


Since this might actually start during the period when the UK and the US summertime adjustments are out-of-sync, I should probably say 6:30 and 7:30 GMT, and let people work it out for their own timezones.
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Re: Imperfect Eleven II - in signup - 10/11
The Cassandra Automatic Vote Tally System

Your Moderator has enabled the Cassandra Automatic Vote Tally system
for this game. In order for it to function correctly, your votes will
need to be formatted correctly. The following rules will explain what
you will need to do:

Players
1. All votes must be bolded

2. The entire vote statement must be bolded and enclosed in bracekts: [vote jmilum]

3. Only one vote per post.

4. If you [vote nightfall] your vote will be locked (voting
nightfall is allowed in the same post as a vote for a player, but it
must come after it, this does not violate Rule #3)

5. Vote tallies will be automatically posted to the game thread hourly
if the tally has changed. The Tally and Vote Logs (for each game day)
are also available on the Cassandra game page.

6. If your vote is not counted be sure to check the Vote Log page and
see if it was marked invalid and why.

7. Case does not matter and simple typos will not cause the vote to fail.

8. You may [vote no lynch] if your game allows it.

9. Non voting players will be listed in the tallies. This will only be
correct if the Moderator notes which players have been killed (see below)

10. Editing a vote post will invalidate the vote and it will not be counted.


Moderators
1. The moderator will need to post [Dawn] when the day begins
(after the night results are posted) and [Dusk] when the lynch
deadline has passed and the day is over. Votes will not be counted
after [Dusk] has been posted. They will be registered again
after [Dawn] is next posted.

2. You may include a day number in the dawn and dusk post for
informational purposes, but it will not be used by the system.
Cassandra will increment an internal counter each time it sees
[Dawn] no matter what day is shown in a dawn post (i.e.
[Dawn 3] the three is allowed but ignored)

3. After dusk has been posted, the Moderator may go to the game page
on Cassandra to request a Final Tally to be posted before the normal
scan period has elapsed (i.e. Game Y gets scanned at 45 min. after the
hour, if it lynches at 7pm the moderator may request a tally to be
posted from the game page before 7:45pm. it will also be posted
regardless of whether or not it has been changed since the last
posting) - Do this by clicking on the 'Retrieve Final Lynch Time Vote' link.

4. You will need to note which players were killed via the lynch or at night by
either posting [killed jmilum] in the thread, or by going to the game
page and editing the player list. When posting in the thread, be sure to post
[dusk] before posting the lynch kill, and post [dawn] before
posting the night kill.
Example:
A. lynch time has passed so post [dusk]
B. goto the game page and select a final tally to be posted
C. check the final tally and post [killed melsana]
D. after the night deadline has passed post [dawn]
E. post the night kill with [killed kima]

Your Moderator has chosen to use the Longest Held Last Vote method for a tiebreaker - This is just for Cassandra system, and there may be a different tiebreaker specified by your Moderator in the ruleset.

Vote Log Page: http://www.thecassandraproject.org/jeremy/werewolf/game/6144...
Vote Tally Page: http://www.thecassandraproject.org/jeremy/werewolf/game/6144...
 
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Greg Wilson
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Re: Imperfect Eleven II - D1 - game on!
[Dawn]

Game on. Chats and orders set up in Cassie. Let me know if you have any problems.

First lynch Monday, at 6:30 UK time.
 
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Mark Cowell
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Re: Imperfect Eleven II - D1 - game on!
Good morning village. Breakfast anyone?
 
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Lasse Sumborg
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Re: Imperfect Eleven II - D1 - game on!
Already had, thank you.

How's you this fine day?
 
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Mark Cowell
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Re: Imperfect Eleven II - D1 - game on!
I'm good. Just waiting for first cuppa of the day to brew.
How does this fine morning find you?
 
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Jamgar
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Re: Imperfect Eleven II - D1 - game on!
magobg wrote:
Good morning village. Breakfast anyone?


I like people who are hungry in the morning, means they didn't snack on villagers at night

then again first post no vote AND no one go eaten last night ...

[vote magobg]
 
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Jamgar
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Re: Imperfect Eleven II - D1 - game on!
Oh wow there I go stomping on a civilised conversation soblue
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Lasse Sumborg
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Re: Imperfect Eleven II - D1 - game on!
I'm quite fine thank you. Just chilling (litterally cold here!).
How about you Mr. Jamgar- Are you a wolf seeing you're stomping everything civilised?
 
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Re: Imperfect Eleven II - D1 - game on!
VOTE TALLY

Player (11/11) - # - Voted by

magobg - 1 - jamgar(1)

Not Voting: gdapkus, Gelatinous Goo, Gregarius, Guenhwyvhar, LaSJ, magobg, redemption99, Thodoron, Vox_Dargard, Zyxistal


Nightfall votes are denoted by an '*' after the player's name.


Your Moderator has chosen to use the Longest Held Last Vote method for a tiebreaker - This is just for Cassandra system, and there may be a different tiebreaker specified by your Moderator in the ruleset.

Lynch time is at 12:00 PM BGG
Night Action deadline is at 1:00 PM BGG
---------------------

INVERTED TALLY

Voter - # - Voted on

jamgar - 1 - magobg(1)

Not Voting: gdapkus, Gelatinous Goo, Gregarius, Guenhwyvhar, LaSJ, magobg, redemption99, Thodoron, Vox_Dargard, Zyxistal
 
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Mark Cowell
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Re: Imperfect Eleven II - D1 - game on!
I am waiting to vote on the last person to wake up as to oversleep suggests a late night.
 
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Jamgar
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Re: Imperfect Eleven II - D1 - game on!
magobg wrote:
I am waiting to vote on the last person to wake up as to oversleep suggests a late night.


it's possible our american friend may be at a slight disadvantage then
 
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Jamgar
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Re: Imperfect Eleven II - D1 - game on!
friends blush
 
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