Recommend
 
 Thumb up
 Hide
8 Posts

Munchkin Quest» Forums » Rules

Subject: Class and race cards at the beginning of game and munckin combat rss

Your Tags: Add tags
Popular Tags: [View All]
Pieter Jespersen
Denmark
flag msg tools
Hey

Im very new to Munckin Quest and love it from the start

The manual dictates that you draw 3 DxM cards at the start of the game..
So it seems perfectly possible that you start off a game with no class (hehe) and no race at all? unless you are lucky enough to draw a class and a race from the deck?

The game does not seem to allow attacking the other munckins out of monster combat - so you have to make do by throwing curses and helping the monsters with bonuses and backstabs?

hope you guys can help?
thanks!
Pieter
 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Wulf Corbett
Scotland
Shotts
Lanarkshire
flag msg tools
designer
Avatar
mbmbmbmbmb
pieter_jespersen wrote:
The manual dictates that you draw 3 DxM cards at the start of the game..
So it seems perfectly possible that you start off a game with no class (hehe) and no race at all? unless you are lucky enough to draw a class and a race from the deck?
Correct. And the same gender as the player.
Quote:
The game does not seem to allow attacking the other munckins out of monster combat - so you have to make do by throwing curses and helping the monsters with bonuses and backstabs?
Also correct.
 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Dev Null
Canada
Toronto
Ontario
flag msg tools
mbmbmbmbmb
Wulf Corbett wrote:
pieter_jespersen wrote:
The manual dictates that you draw 3 DxM cards at the start of the game..
So it seems perfectly possible that you start off a game with no class (hehe) and no race at all? unless you are lucky enough to draw a class and a race from the deck?
Correct. And the same gender as the player.

Mostly correct.
You start with no class, but your race is Human

Arguably, if one of your players is a little-person, you may allow him/her to start as a Dwarf.

Essentially, you start as you (and I know I personally have no class)
 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Wulf Corbett
Scotland
Shotts
Lanarkshire
flag msg tools
designer
Avatar
mbmbmbmbmb
nullString wrote:
You start with no class, but your race is Human
Ah, true. But I can't remember ever seeing anything in Muchkin Quest that affects Humans specifically.
Quote:
Essentially, you start as you (and I know I personally have no class)
Well, you play Munchkin Quest, so that's a given...
 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Steel N Dirt
United States
flag msg tools
mbmbmbmbmb
There are ways of screwing over your opponent other than curses.

See http://www.reallifecomics.com/archive/110210.html
 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Dev Null
Canada
Toronto
Ontario
flag msg tools
mbmbmbmbmb
Wulf Corbett wrote:
nullString wrote:
You start with no class, but your race is Human
Ah, true. But I can't remember ever seeing anything in Muchkin Quest that affects Humans specifically.

No, but there are things that affect females, and any female-irl players start off as such.
 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Wulf Corbett
Scotland
Shotts
Lanarkshire
flag msg tools
designer
Avatar
mbmbmbmbmb
nullString wrote:
No, but there are things that affect females, and any female-irl players start off as such.
Agreed - after being pointed at the rule myself blush
1 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Pieter Jespersen
Denmark
flag msg tools
Thanks a lot you guys - that made it all clear to me
 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Front Page | Welcome | Contact | Privacy Policy | Terms of Service | Advertise | Support BGG | Feeds RSS
Geekdo, BoardGameGeek, the Geekdo logo, and the BoardGameGeek logo are trademarks of BoardGameGeek, LLC.