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Subject: Todd Sanders: Current Projects rss

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todd sanders
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Re: My Current Projects
thread for my 2013 2p contest entry

(WIP) 2013 2P Contest - Mage Clash - Game Complete

really rough initial idea stage so far.
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todd sanders
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Re: My Current Projects
image crosspollinating over here



4 of 7 cities done
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Re: My Current Projects
one more city to go then i can start on the counter tiles while thinking about how the game functions



continuing my nods to my BGG friends in placing someone's username in the game.

need to change the lighting highlights though. always wanted to do more detailed drawings in the style of Land of Enin. finding my way through building these sorts of images in indesign rather than illustrator
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todd sanders
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Re: My Current Projects
adjusted for carved depth, 7th city added as well

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Chris Hansen
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Re: My Current Projects
dumarest123 wrote:
one more city to go then i can start on the counter tiles while thinking about how the game functions



continuing my nods to my BGG friends in placing someone's username in the game.

need to change the lighting highlights though. always wanted to do more detailed drawings in the style of Land of Enin. finding my way through building these sorts of images in indesign rather than illustrator

I'm famous!
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Re: My Current Projects
yes you've joined the group with etherton, black canyon, thoia, kurth, celinashope and whoever else i cant remember right now
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todd sanders
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Re: My Current Projects
it is really too bad the elric board game does not have cards of the cities of melnibone, the young kingdoms and tanelorn. really enjoying making these city image. would be fun to do those

perhaps if i ever do decide to do the elric game i'll do the main cities for key images around the edge of the map

maybe if shattergate works out i could retheme it for the elric saga.

visit exotic places, fight the minions of law and chaos, throw some magic around and generally make a blood and souls nuisance of yourself in game form
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Rob Rob
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Re: My Current Projects
What is "carved depth?"
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Re: My Current Projects
trying to make the buildings look like they have areas of depth to them so they dont appear as monoliths. in the upper left corner i've inset an area of the building and the balconies appear further back than the exterior wall closest to the viewer
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todd sanders
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Re: My Current Projects
some new game design image inspiration



a couple of things i like

the duotone coloring of the image
wide separation between hexes with adjacent coloring i tend to read them as grouped mini kingdoms with several hex borders
the fact the hex rows aren't equal so you get a good overall border (sea/mountain) definition
and that the hexes are oriented 90deg from the way most hex map orient. i.e. along the point axis rather than the side axis.
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todd sanders
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Re: My Current Projects
oh and current crossposted Shattergate update

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Re: My Current Projects
hrmm seems i am responsible for 15 of the top files n BGG for 2012, including 4th for my RPG

interestinkkk very interrestink
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Chris Hansen
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Re: My Current Projects
dumarest123 wrote:
hrmm seems i am responsible for 15 of the top files n BGG for 2012, including 4th for my RPG

interestinkkk very interrestink

I thought I might make it into the top 100 but my top thumbed image missed making the list by 3 thumbs. Ah well, next year.

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Re: My Current Projects
I was having no idea there was such a list. Could we get a link for it?
 
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Re: My Current Projects
kurthl33t wrote:
I was having no idea there was such a list. Could we get a link for it?


They are on the front page under Announcements!

Top Files of 2012
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Chris Hansen
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Re: My Current Projects
They're just lists of what files, pictures, threads, geeklists, etc received the most thumbs. Nate, you might be interested to know that the 2012 Solitaire Print and Play Contest was one of the top 100 threads. I imagine you might do the same this year with the Two Player Design contest.
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todd sanders
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Re: My Current Projects
time for some updates and new things

first of all, i've finished the tarot deck i began late last year. my girlfriend, and resident tarot expert, is writing a small accompanying booklet which will be printed on the 11 extra cards that will be part of the deck order from Printerstudio.com. with PS now offering a tarot sized card as well, i've gone and re-proportioned all the cards to match the size.

the deck has gone through a lot of design changes as we've worked in the triads and added some of the older names for some of the major cards



1st two rows are the major arcana
last 4 rows, the minor arcana and court cards
card sitting by itself is the card back

nextly, i was going to wait but eh.. why not put this out for our little forum now.

i am going to be entering the 2013 Express/In a Tin contest when it begins next month. i had a bit of a bee in my bonnet and spent a rather intensive 6 or 7 hours on saturday doing an express version of 7 Wonders, rethemed in a future science fiction narrative (and including nods to a lot of my favorite books)

this is a compact, tile based edition called "SpaceMarvels 6 Express" and uses icons from game-icons.net. will support 2-4 players. i've simplified the rules somewhat for the express version. players will need a d12 and d20 to track credits and VP in the game. i chose those dice because hey are the most planetary looking. the 'marvel' boards feature some of chesley bonestell's artwork and i've included a list of all the references in the game. i am not yet sure if everything is balanced, or if it even needs to be but that will come with some playtesting once the contest starts and i can open a WIP thread (if they'll let me enter the game as well since i kind of did it in advance of the contest)

nate kurth is to blame for this particular bonnet bee because he requested the game over in the contest thread.

images below include the player aid sheet of icons and all the tiles + marvel boards. i just printed a copy of everything at work today so i'll be crafting up a set to give it a go.





i do have a copy of all the files + rules up on my server for any interested early adopters
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Nate K
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Re: My Current Projects
Can't wait to give Space Marvels 6 Express a shot!
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Re: My Current Projects
Looks fantastic Todd. I played 7 Wonders once and it was pretty fun. I'd like to give this one a whirl. I like your use of the game-icons.net stuff. That (and thenounproject.com) is a tremendously helpful site for prototypes. And I particularly like the Nasa concept art you used for the Niven Ring. That has been a favorite illustration of mine for a long time.
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Re: My Current Projects
yes those NASA concept are a lot of fun.

i'll craft up a copy for myself tonight and give it a testplay
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Re: My Current Projects
I got a sneak peek of it earlier and am very impressed! It's small too, easy game to travel with.
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Re: My Current Projects
Looks fine. Printer is on standby. I picked 7Ws a while back and I'm still waiting to break it out. The 'kids' were a little daunted by it so an express edition may be just the kick they need to play the full one.
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Re: My Current Projects
the main changes from the original game are:

purple guild cards are all shuffled in with the third age
simplified scoring for science
simplified conflict scoring for military
six cards for two and three players
eight cards for four players (due to a standard 24cards each age)
only one side to each wonder board

two player rules use a dummy hand, each age one of the players picks up a dummy hand, randomly discards one card and uses that hand instead

and scott it right the tiles are small. this is definitely an express version. my printed copy seems readable though. all the icons can be differentiated. wanting to craft my copy to see what small box i can stick it in
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Re: My Current Projects
i can throw the rules up in the forum if anyone wants to see

by the way the boards cut down into three sections just to keep the game compact. anyone crafting can of course keep them whole as well

a possible rule i am considering is X (maybe 4) credits to buy any resource lacking (vs buying it for 1 or 2 credits from your neighbor) from the bank. this is probably the most divergent rule from 7 Wonders but in this shorter game, there is less of a chance to build out the resource engine
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todd sanders
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Re: My Current Projects
just played a quick two handed game

final scores

mars terraform: 39
generation ship: 31

the generation ship elected to build a very heavy military of 16 icons to the peaceful mars terraformers who only had 4 icons

the game does play like 7 wonders. age 1 cards are fairly easy to build

the mars terraformer board is the easiest to build i think and gives an ok in game credit boost

i do need to add to the player aid sheet that the trade tiles offering a credit gain are one time only, unlike the resources which are gained each turn


craftingwise it is an easy game to build. had everything glued and cut in about five minutes. front to back alignment seems good

will wait to see what others think


i think i might lightly tone the back of each set of age tiles separately to make it easier to sort them.
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