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Subject: Ingenious - a Quick Review rss

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Simon "that sci-fi guy"
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Ingenious is the abstract masterpiece from prolific designer Reiner Knizia. It plays 2, 3 or 4 players in a reasonable time, is easy to learn and difficult to master.

The board is made up of a hexagonal grid. Players have 6 tiles consisting of two attached hexagons with two of six different coloured designs appearing on them. Players, on their turn must lay a tile on the board. As they do so they gain points equal to the number of other hexagons of the same design/colour that are in a unbroken straight line (in all 6 directions) from the one they played. Then they draw a new piece to replace the one they have played. Players score points in the colour they play (assuming it fits the criteria). (If a player reaches the maximum score of 18 in a colour, they may have a second turn prior to refreshing their tiles.) Thus players have six different scores, one for each colour. At the end of the game the player whose lowest score is the highest of all players’ lowest scores, wins.

The scoring method and winning criteria is the ingenious part of the game. By having the lowest of each player’s scores being the one that matters, players are forced to diversify and spread their resources and not concentrate on one area. Ingenious is a game that scales well and is easy to teach and learn. Ingenious is highly recommended and is a superb example of a multiplayer abstract strategy game.

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