Oliver Kiley
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I am currently developing the game Hegemonic, which is a 4X (explore, expand, exploit, exterminate) civ-building game set in some distant galaxy (or way far in the future in our own galaxy). The game revolves around three independent but connected systems reflecting industry, politics, and military. Check out the BGG entry for Hegemonic for more information.

The game will include a deck of "Resolution/Technology" cards, which are used either to resolve conflicts (as a "battle card") or played to your tableau as a permanent technology card, which will provide bonuses to different activities in the game.

Here’s where you all come in!

I’d like to brainstorm a list of far-out there technology that might be employed on a big scale, like entire solar systems of even clusters of stars. Furthermore, I’m looking for technologies that are applicable to "industrial", "political", or "martial" aspects of the game.

To get you started, consider the following:

"Industrial" aspect of the game involves building industrial complexes that stretch across star systems. Industrial "actions" that technologies might influence include the efficiency of building new complexes, taking over other complexes, killing enemy political agents, leveraging industrial influence onto the military or political processes. Big stuff like dyson spheres, wormhole networking, stellar harvesting, moving stars/planets, etc... could all be on the table.

"Political" actions include building embassies, hiring/moving special "agents" to other star systems, sabotaging industrial or military bases, blocking fleet movement, imposing sanctions/embargos, etc. Technology might be big things like Galactic Neural Networks, Transcendence, Telepathic abilities, quantum teleportation, hive minds, etc...

"Martial" actions include constructing outposts, building and moving/attacking with fleets, taking over industrial complexes, exerting military influence over political actions, etc. Ideas here include all kinds of fun "hard sci-fi military stuff". Stasis fields, graviton generators, blackhole generators, planet/star busters, time/entropy manipulators, combat FTL drives, solar flare "whips", etc...

In addition to your ideas, a short statement for "flavor text" would be nice to infuse additional thematic content.

So have at it, and thanks!
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Paul DeStefano
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It's a Zendrum. www.zendrum.com
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Aquaforming.
Solidifying oceans. Not ice. Creating land where there was none. Usable for colinization as well as a weapon.
 
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Geert Vinaskov
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(pardon my English)

Subjugated Evolution

After you've conquered a planet, you'll manipulate the barbarian/lowlife species on this planet to your onw bidding. You have different options: make them into living/sacrificial weapons, make a foodsource out of them, use them as test-subjects to increase scientific knowledge, ...

The zarch-creature is the latest culinary creation this side of the galaxy. This pinkskinned creature that is 75% water, 20% fat and 5% bones is tasty and healty.


 
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Geert Vinaskov
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Sunblock

This is a kind of spaceship that looks like a disk and is especially resistant to heat.
It is used to "fly" in space between a planet and it's sun, effectively blocking the sunrays from reaching the planet. The planet will be deprived from both light and warmth. People on the planet will panic, chaos and turmoil will ensue.

Leon, leader of the planet Taktto, wondered why the sun didn't come up as usual. Three days later, the religious sect Asrona took command by lighting the capitol.
 
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Geert Vinaskov
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Interspecies communication.

Communicating with strange alien species is a difficult tast, especially if they don't have mouths.


For the first time, fluid Jake knew what gasious John meant with "gralavanaring".
 
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Meaker VI
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Mezmorki wrote:
...Ideas here include all kinds of fun "hard sci-fi military stuff". Stasis fields, graviton generators, blackhole generators, planet/star busters, time/entropy manipulators, combat FTL drives, solar flare "whips", etc...


I actually don't think anything you've mentioned above is actually 'hard' sci-fi - the way I've always understood it hard sci-fi uses only possible or plausible technologies, not completely imagined ones. Things in those categories are way below what you're wanting (Fusion drive space craft? Fission drive space craft?).

With that said, FTL Post-Relativistic weaponry.

"Once FTL was figured out and entered mass-production, it was only a matter of time until someone applied it to weaponry. Now any schmuck can pick up an FTL-gun and mount it on his ship, firing a nearly-unlimited supply of 1 kilogram slugs at an energy of at least somewhere in the neighborhood of 3.2x10^26 joules, which is enough to blow most inhabited planet's atmospheres into space, and just less than the amount of energy produced by the sun every second. Fortunately, despite the massive amounts of these slugs rocketing around the universe, none has managed to impact an inhabited planet unintentionally. It has made for interesting negotiations with citizens who would rather not pay landing taxes, however."
 
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Oliver Kiley
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Awesome ideas everyone, keep em' coming!
 
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Jessey
Canada
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I also purchased this and do not know what to do with it!
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I purchased this and do not know what to do with it!
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Entropic Redundancy Converter

The ERC was developed in the late 3000's in an effort to stave off the inevitable heat death of the Universe. With entropy forever on the rise scientists sought methods to slow entropic growth and developed the ERC. The ERC is a device that slows down the increase of entropy by evaluating entropic increases over a period of time, then freezing certain events and natural processes in a stasis when they are redundant to other processes. If a natural imbalance occurs the device releases the stasis to allow the process to complete and restore balance.

An ERC can be installed on any planet and is large enough and powerful enough to monitor and maintain most terraformed bodies. Some of the larger structures do require two however.

About sixty years after their development and implementation it was discovered that the ERC had a greater purpose. It's ability to evaluate the usefulness of a physical process and hold those deemed unnecessary in stasis led researchers to the harnessing of the now static events as a form of energy. Modern ERC's don't so much slow the heat death of the universe but now instead accelerate it - though they are used to increase efficiency in any physical process. Miniaturized ERC's have been installed on interstellar craft to increase fuel efficiency as well as nano-ERC's being implanted in ones body to increase bodily efficiency drastically increasing lifespan and reducing ones need to eat, drink and sleep.
 
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Grant Stewart
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You could look here for a few ideas; http://www.technovelgy.com/ct/ctnlistalpha.asp
 
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