Anna Banana
Canada
Toronto
Ontario
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Which game do you prefer and why?
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Andreas Josefsson
Sweden
Lund
Skane
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Wrath of Ashardalon:

More interesting monsters
Great miniatures
More interesting tiles (doors!!!)
Campaign system
More fun treasure deck for the beginner (but the Ravenloft deck is more of a challenge and a welcome expansion once you cut your teeth)

This is my personal assessment of course. Ravenloft is great fun, Ashardalon is excellent fun (let's hope the next incarnation will be awesome fun - cheesy mary sueness of Drizz'zzftghlmnrzzzt aside )

D&D boardgame is great light adventuring fun. With the growing amount of official and fan made monsters, treasures and encounters this is developing into a working version of D&D 4E: Just a little more fleshing out of the monster movement (unlikely to happen ), an adventure building system (even though it is not very difficult to figure out) and an added downtime / between dungeons enocunters system (fan version already existing, but an official one would be nice - a perfect "small" expansion) and we will have a fully featured cooperative hack'n slash RPG system). cool
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Tristan Hall
England
Manchester
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Second vote for Wrath of Ashardalon I think. Castle Ravenloft is more difficult and has a cooler theme but WoA patches a couple of minor issues and adds a load of cool new stuff like campaigns, chambers, doors, sentry monsters, killer treasures and more equal heroes (couple of duffers in CR) with more cooperative powers.
If you'll end up getting both (and you should!) start with Castle Ravenloft and work your way 'up' to Wrath. But, gun to my head, if I had to pick only one, it would be Wrath...
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Michael Sweazey
United States
Powder Springs
Georgia
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I think I will like Wrath of Ashardalon better...while the characters' stats are more even, their skills differentiate them and really make them into their characters (if you know what I mean). The additional aspects like dazed, poisoned, NPCs, etc add to the game also.

The one thing that is bugging me though is the new wimpy tiles. I liked the thicker, larger tiles of Ravenloft. In Wrath the characters seem out of proportion.
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Kaare D
United States
Washington
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I'll go against the crowd and vote for Ravenloft. Though I agree with most of the points already raised, I feel the setting makes the game pop just a little bit more.
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Anders Pedersen
Denmark
Copenhagen N.
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msweazey wrote:
The one thing that is bugging me though is the new wimpy tiles. I liked the thicker, larger tiles of Ravenloft. In Wrath the characters seem out of proportion.

I don't get what you are talking about.
Apart from the graphics the tiles are identical.
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Michael Sweazey
United States
Powder Springs
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dbc- wrote:
msweazey wrote:
The one thing that is bugging me though is the new wimpy tiles. I liked the thicker, larger tiles of Ravenloft. In Wrath the characters seem out of proportion.

I don't get what you are talking about.
Apart from the graphics the tiles are identical.


You know what? I stand corrected, and you are right! It has been a little while since I played Ravenloft, and I must have confused the size/thickness of the tiles with another game!

Thanks...I am no longer bugged by this!whistle
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Andrew
Canada
Ontario
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I kind of prefer the Ravenloft setting but Wrath of Ashardalon is the better game because of the improvements they made to it (better treasure, chambers, doors, etc).
 
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Matt Thrower
United Kingdom
Bath
Somerset
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WoA. Unless you have a particular preference for the Ravenloft theme that is, in which case the differences aren't so significant as to warrant preferring WoA. WoA offers more variety, a smidgen more tactics and is slightly more difficult (a good thing in a co-op I think).
 
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Anna Banana
Canada
Toronto
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Thank you everyone, I picked up Wrath of Ashardalon.
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Simon Woodward
New Zealand
Hamilton
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I noticed under the "Stats" of the 2 games that Ravenloft is 2.4 while Ashardalon is only 2.1. Is it actually simpler, or are they the same? (I'm asking because I intent to play with my kids).
 
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