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Subject: Dungeon Lords PBF #31 rss

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Michal Švagerka
Czech Republic
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I am currently playing my 2nd and 3rd PBF game, so I feel I should contribute by modding one

Is anyone interested in playing this pretty straightforward but possibly a bit harder variant - the starting gold, food, imps and tunnel count is 2 instead of 3? Inspired by the various session reports of players who start with zero resources by mistake

If noone, I would happily mod a normal game. Or whatever the players agree on.
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Matt Smith
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Troy
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I would like to play, but would prefer the normal starting setup. I can do either item variant, or no items. My preference would be to play yellow, and be called Yellow Mold.
 
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Sam Link
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Back off, man! I'm a Scientist!
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Stinny,

I think I'll jump in if you'll have me to see if I can break my streak of consecutive 4th place finishes. Since green isn't taken, I'll be known as Green Eggs and Sam. I also vote for regular setup. I suck enough as it is...

Slonk
 
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Le Lapopo
France
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I'm in!

For my first game (and first post) on Bgg I shall be... The Mighty Mouse or TMM to the buddies.

Please to meet you.
I also vote for regular setup, I'm ok with both item variants and no items.

Thanks for modding!
 
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Large Deviator
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I would like to enter too! I will be The Uncomprhended.

I prefer normal rules, no items if possible.

Oh, and ty for modding !!

 
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Michal Švagerka
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Hello everyone. So four players have entered the contest. All agreed on standard variant. Majority of You requested playing without items, so we will not use them. However, if noone objects, we will use the full game rules (paying 1 gold for monster action on spot 1, no paying with evil on top of the evilometer, choosing inaccessible start orders, events).

The randomized player order is as follows:
Yellow Mold
Green Eggs and Sam
The Uncomprehended
The Mighty Mouse

I will geekmail everyone the choices for inaccessible orders to choose. Thumb this post when you have done this.
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Michal Švagerka
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And so we start! The player order for the first season is:
Yellow Mold
Green Eggs and Sam
The Uncomprehended
The Mighty Mouse

Everyone's dungeon has the same setup:

Gold: 3
Food: 3
Imps: 3
Traps: 0
Monsters:
Adventurers:
Prisoners: 0
Dead Letters: 0
Evil: 5
Inaccessible Orders: next post

Dungeon:
--+--
--+--
--+--
-----


- unoccupied dungeon spaces
+ tunnels
R rooms
= conquered tunnels
O conquered rooms

evilometer
15
14
13
12
11
10
9
8
7
6
5 Y G B R
4
3
2
1

 
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Michal Švagerka
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Winter Year 1
Events -
Spring: Earthquake (Each player must discard two unconquered tunnels or rooms. Dungeons must remain connected. )

Adventurers -
Spring: Wizard 3**, Thief 3**, Thief 4*, Thief 4**
[The adventurers are, from left to right, weakest to strongest. The asterisks indicate the number of icons a particular adventurer has.]

Get Food -
Improve Reputation – The Mighty Mouse, Green Eggs and Sam
Dig Tunnels – Yellow Mold
Mine Gold - The Uncomprehended
Recruit Imps - Green Eggs and Sam, Yellow Mold
Buy Traps - The Mighty Mouse
Hire Monster –
Available: Slime, Ghost, Vampire
Build Room - The Uncomprehended
Available: Mushroom Bed, Workshop
[The crossed-out names are that player's unavailable orders.]

Please check if the game setup is ok.

Please geekmail me your first, second and third orders, along with any questions you might have. Thumb this post when you have done this.

Please include your character name in the subject header to help me keep everyone straight.
Example: Stinny DL PBF#31 Winter Orders Yr1
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Michal Švagerka
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Winter Year 1 Orders

Yellow Mold - Improve Reputation, Buy Traps, Mine Gold
Green Eggs and Sam - Dig Tunnels, Mine Gold, Build Room
The Uncomprehended - Recruit Imps, Dig Tunnels, Hire Monsters
The Mighty Mouse - Recruit Imps, Dig Tunnels, Build Room

Get Food -
Improve Reputation - I: Yellow Mold
Dig Tunnels - I: Green Eggs and Sam II: The Uncomprehended III: The Mighty Mouse
Mine Gold - I: Green Eggs and Sam II: Yellow Mold
Recruit Imps - I: The Uncomprehended II: The Mighty Mouse
Buy Traps - I: Yellow Mold
Hire Monster - I: The Uncomprehended
Available: Slime, Ghost, Vampire
Build Room - I: Green Eggs and Sam, II: The Mighty Mouse
Available: Mushroom Bed, Workshop
[The crossed-out names are that player's unavailable orders.]

Please geekmail me any details about any orders you execute, including paying any costs (including the 1 gold if Hire Monster was your first order), which combat card to peek at, where tunnels and rooms go, and which monsters and/or rooms you choose, and which order you want to keep if you have blocked orders. (You can make conditional orders depending on what others might pick, or ask to wait to see what they choose.)

Please thumb up this post when you have submitted yor order execution.

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Michal Švagerka
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Winter Year 1 Results

Yellow Mold
Order Results: -1 Evil, peek at 1st combat card; use 3 imps, mine 3 gold; -1 gold, +1 trap
Gold: 5
Food: 3
Imps: 3
Traps: 1
Monsters:
Adventurers:
Prisoners: 0
Dead letters: 0
Evil: 4
Inaccessible Orders: Buy Traps, Mine Gold
Dungeon:
- - + - -
- - + - -
- - + - -
- - - - -

Green Eggs and Sam
Order Results: use 1 imp, dig 1 tunnel; use 2 imps, mine 2 gold; build Mushroom Bed
Gold: 5
Food: 3
Imps: 3
Traps: 0
Monsters:
Adventurers:
Prisoners: 0
Dead letters: 0
Evil: 5
Inaccessible Orders: Mine Gold, Build Room

Dungeon:
- - + - -
- - + - -
- - + - -
- - R - - Mushroom Bed

The Uncomprehended
Order Results: use 3 imps, dig 3 tunnels; -1 food, +1 imp; +1 evil, hire Ghost
Gold: 3
Food: 2
Imps: 4
Traps: 0
Monsters:
Adventurers:
Prisoners: 0
Dead letters: 0
Evil: 6
Inaccessible Orders: Dig Tunnels, Hire Monsters
Dungeon:
- - + - -
- - + - -
- - + - -
- + + + -

The Mighty Mouse
Order Results: use 2 imps with fore-imp, dig 2 tunnels; -2 food, +2 imps; -1 gold, build Workshop
Gold: 2
Food: 1
Imps: 5
Traps: 0
Monsters:
Adventurers:
Prisoners: 0
Dead letters: 0
Evil: 5
Inaccessible Orders: Build Room, Dig Tunnels

Dungeon:
- - + + R Workshop
- - + - -
- - + - -
- - - - -

Edit: Yellow Mold's evil.
 
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Michal Švagerka
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Spring Year 1
Events -
Spring: Earthquake
Summer: Payday

Adventurers -
Spring: Wizard 3**, Thief 3**, Thief 4*, Thief 4**
Summer: Thief 3*, Wizard 3*, Priest 3**, Warrior 4
[The adventurers are, from left to right, weakest to strongest. The asterisks indicate the number of icons a particular adventurer has.]

Get Food -
Improve Reputation –
Dig Tunnels – The Uncomprehended, The Mighty Mouse
Mine Gold - Yellow Mold, Green Eggs and Sam
Recruit Imps -
Buy Traps - Yellow Mold
Hire Monster – The Uncomprehended
Available: Slime, Ghost, Goblin
Build Room - Green Eggs and Sam, The Mighty Mouse
Available: Mint, Tool Shed
[The crossed-out names are that player's unavailable orders.]

Please check if the game setup is ok.

Please geekmail me your first, second and third orders, along with any questions you might have. Thumb this post when you have done this.

Please include your character name in the subject header to help me keep everyone straight.
Example: The Greatest DL PBF#31 Spring Orders Yr1
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Michal Švagerka
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Spring Year 1 Orders

Spring orders are in! A lot of imp and monster hiring.

Green Eggs and Sam - Hire Monster, Dig Tunnel, Recruit Imps
The Uncomprehended - Get Food, Recruit Imps, Build Room
The Mighty Mouse - Get Food, Improve Reputation, Hire Monster
Yellow Mold - Recruit Imps, Hire Monster, Dig Tunnel

Get Food - I: The Uncomprehended II: The Mighty Mouse
Improve Reputation - I: The Mighty Mouse
Dig Tunnels - I: Green Eggs and Sam II: Yellow Mold
Mine Gold -
Recruit Imps - I: Yellow Mold II: The Uncomprehended III: Green Eggs and Sam
Buy Traps -
Hire Monsters - I: Green Eggs and Sam II: Yellow Mold III: The Mighty Mouse
Available: Slime, Ghost, Goblin
Build Room - I: The Uncomprehended
Available: Mint, Tool Shed
[The crossed-out names are that player's unavailable orders.]

Please geekmail me any details about any orders you execute, including paying any costs (including the 1 gold if Hire Monster was your first order), which combat card to peek at, where tunnels and rooms go, and which monsters and/or rooms you choose, and which order you want to keep if you have blocked orders, and which 2 tunnels/rooms you discard on Earthquake. (You can make conditional orders depending on what others might pick, or ask to wait to see what they choose.).

Please thumb up this post when you have submitted yor order execution.
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Noble Knave
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Stinny, any tips on modding? I might mod one once I finish one of our games.
 
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Michal Švagerka
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Spring Year 1 Resolution


Green Eggs and Sam
Order Results: use 2 imps, dig 2 tunnels; -1 food, -1 gold, +2 imps; -1 gold, +1 evil, hire Ghost; use 3 Imps in Mushroom Bed; destroy 2 tunnels
Gold: 3
Food: 3
Imps: 5
Traps: 0
Monsters: Ghost
Adventurers: Thief 4*
Prisoners: 0
Dead letters: 0
Evil: 6
Inaccessible Orders: Dig Tunnel, Recruit Imps

Dungeon:
- - + - -
- - + - -
- - + - -
- - R - - Mushroom Bed


The Uncomprehended
Order Results: -1 gold, +2 food; -2 food, +2 imps; -1 gold, build Mint; use 3 imps in Mint, +1 gold; destroy 2 tunnels
Gold: 2
Food: 2
Imps: 6
Traps: 0
Monsters: Ghost
Adventurers: Thief 4**
Prisoners: 0
Dead letters: 0
Evil: 6
Inaccessible Orders: Recruit Imps, Build Room

Dungeon:
- - + - -
- - + - -
- - + - -
- - R - - Mint


The Mighty Mouse
Order Results: +1 evil, +3 food; -1 evil, peek at 1st combat card; -2 food, hire Goblin; use 4 imps in Workshop; destroy 2 tunnels
Gold: 2
Food: 2
Imps: 5
Traps: 1
Monsters: Goblin
Adventurers: Thief 3**
Prisoners: 0
Dead letters: 0
Evil: 5
Inaccessible Orders: Hire Monster, Improve Reputation

Dungeon:
- - + + R Workshop
- - - - -
- - - - -
- - - - -


Yellow Mold
Order Results: use 3 imps, dig 3 tunnels; -1 food, +1 imp; -1 food, hire Slime; destroy 2 tunnels
Gold: 5
Food: 1
Imps: 4
Traps: 1
Monsters: Slime
Adventurers: Wizard 3**
Prisoners: 0
Dead letters: 0
Evil: 4
Inaccessible Orders: Hire Monster, Dig Tunnel

Dungeon:
- - + - -
- + + - -
- - + - -
- - - - -


evilometer
15
14
13
12
11
10
9
8
7
6 G B
5 R
4 Y
3
2
1

 
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Michal Švagerka
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We move to the summer.

Player order:
The Uncomprehended
The Mighty Mouse
Yellow Mold
Green Eggs and Sam


Summer Year 1
Events -
Summer: Payday
Fall: Taxes

Adventurers -
Summer: Thief 3*, Wizard 3*, Priest 3**, Warrior 4
Fall: Priest 3*, Wizard 4*, Priest 4*, Priest 4**
[The adventurers are, from left to right, weakest to strongest. The asterisks indicate the number of icons a particular adventurer has.]

Get Food -
Improve Reputation – The Mighty Mouse
Dig Tunnels – Yellow Mold, Green Eggs and Sam
Mine Gold -
Recruit Imps - The Uncomprehended, Green Eggs and Sam
Buy Traps -
Hire Monster – Yellow Mold, The Mighty Mouse
Available: Troll, Vampire, Witch
Build Room - The Uncomprehended
Available: Souvenir Shop, Printing Press
[The crossed-out names are that player's unavailable orders.]

Please check if the game setup is ok.

Please geekmail me your first, second and third orders, along with any questions you might have. Thumb this post when you have done this.

Please include your character name in the subject header to help me keep everyone straight.
Example: The Greatest DL PBF#31 Summer Orders Yr1
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Michal Švagerka
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Summer Orders Year 1
The Uncomprehended - Mine Gold, Improve Reputation, Hire Monster
The Mighty Mouse - Mine Gold, Get Food, Recruit Imps
Yellow Mold - Build Room, Get Food, Buy Traps
Green Eggs and Sam - Hire Monster, Build Room, Improve Reputation


We've got no third spot - everything is nicely spread out.

Get Food - I: The Mighty Mouse II: Yellow Mold
Improve Reputation - I: The Uncomprehended II: Green Eggs and Sam
Dig Tunnels -
Mine Gold - I: The Uncomprehended II: The Mighty Mouse
Recruit Imps - I: The Mighty Mouse
Buy Traps - I: Yellow Mold
Hire Monsters - I: Green Eggs and Sam II: The Uncomprehended
Build Room - I: Yellow Mold II: Green Eggs and Sam

Please geekmail me any details about any orders you execute, including paying any costs (including the 1 gold if Hire Monster was your first order), which combat card to peek at, where tunnels and rooms go, and which monsters and/or rooms you choose, how do you pay your monsters and which order you want to keep if you have blocked orders. (You can make conditional orders depending on what others might pick, or ask to wait to see what they choose.)

Please thumb up this post when you have submitted yor order execution.
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Michal Švagerka
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thenobleknave wrote:
Stinny, any tips on modding? I might mod one once I finish one of our games.


I use the PBF spreadsheet found in the download section. I feel that it needs a little polishing, a few more things could be made automatically, it is still a bit of work. The order resolution and setting up a new season is about 15 minutes work - and that is only because I have two screens and see multiple things at once. Long story short, it's a bit of work, but it's fun :-)
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Noble Knave
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stinny wrote:
thenobleknave wrote:
Stinny, any tips on modding? I might mod one once I finish one of our games.


I use the PBF spreadsheet found in the download section. I feel that it needs a little polishing, a few more things could be made automatically, it is still a bit of work. The order resolution and setting up a new season is about 15 minutes work - and that is only because I have two screens and see multiple things at once. Long story short, it's a bit of work, but it's fun :-)


Thanks Stinny. Once one of these games wrap up (hopefully the one with my awesome Paladin theft devil) I'll give it a whirl.
 
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Michal Švagerka
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Summer Resolution Year 1

The Uncomprehended
Order Results: -1 Evil, peek at 1st command card; use 2 imps, +2 gold; -1 food, +1 evil, hire Witch; use 3 imps in Mint, +1 gold; +2 evil, -1 food, pay all monsters
Gold: 5
Food: 0
Imps: 6
Traps: 0
Monsters: Ghost, Witch
Adventurers: Thief 4**, Warrior 4
Prisoners: 0
Dead letters: 0
Evil: 8
Inaccessible Orders: Improve Reputation Hire Monster

Dungeon:
- - + - -
- - + - -
- - + - -
- - R - - Mint



The Mighty Mouse
Order Results: -1 gold, +2 food; use 2 imps, +2 gold; -1 food, +1 imps; use 4 imps in workshop, +1 trap; -1 food, pay all monsters
Gold: 3
Food: 2
Imps: 6
Traps: 2
Monsters: Goblin
Adventurers: Thief 3*, Thief 3**
Prisoners: 0
Dead letters: 0
Evil: 5
Inaccessible Orders: Get Food Recruit Imps

Dungeon:
- - + + R Workshop
- - - - -
- - - - -
- - - - -



Yellow Mold
Order Results: +1 Evil, +3 Food; -1 gold, +1 trap; build Printing Press; -1 food, pay all monsters
Gold: 4
Food: 3
Imps: 4
Traps: 2
Monsters: Slime
Adventurers: Wizard 3*, Wizard 3**
Prisoners: 0
Dead letters: 0
Evil: 5
Inaccessible Orders: Get Food Buy Traps

Dungeon:
- - + - -
- + + - -
- - R - - Printing Press
- - - - -


Green Eggs and Sam
Order Results: -2 evil; -2 food, -1gold, hire Troll; -1 gold, build Souvenir Shop; use 3 imps in Souvenir Shop, +1 gold; use 2 imps and Troll in Mushroom Bed, +1 food; -2 food, +1 evil, pay all monsters
Gold: 2
Food: 0
Imps: 5
Traps: 0
Monsters: Ghost, Troll
Adventurers: Priest 3**, Thief 4*
Prisoners: 0
Dead letters: 0
Evil: 5
Inaccessible Orders: Build Room Improve Reputation

Dungeon:
- - + - -
- - R - - Souvenir Shop
- - + - -
- - R - - Mushroom Bed

evilometer
15
14
13
12
11
10
9
8 B
7
6
5 Y G R
4
3
2
1

 
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Le Lapopo
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I think there is a little mistake here. you are distributing the fall adventurers.
Yellow mold should be choosing between a Thief 3* and a Wizard 3*

(and the adventurers for the two evil guys are wrong too)
 
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Michal Švagerka
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LElapopo wrote:
I think there is a little mistake here. you are distributing the fall adventurers.
Yellow mold should be choosing between a Thief 3* and a Wizard 3*

(and the adventurers for the two evil guys are wrong too)


You're right, sorry about that.
 
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Large Deviator
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LElapopo wrote:
(...) (and the adventurers for the two evil guys are wrong too)


I'm not evil, I just... oh, nevermind, even my fellow dungeon lords don't understand me cry

 
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Michal Švagerka
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Yellow Mold did not use his Printing Press, so a flock of Wizards is approaching his dungeon. The Mighty Mouse will not be happy with getting another thief, because of the amount of traps he has.

We move to the last season before the first combat. A horde of Priests approaches.

Fall Year 1
Player order -
The Mighty Mouse
Yellow Mold
Green Eggs and Sam
The Uncomprehended

Events -
Fall: Taxes

Adventurers -
Fall: Priest 3*, Wizard 4*, Priest 4*, Priest 4**
[The adventurers are, from left to right, weakest to strongest. The asterisks indicate the number of icons a particular adventurer has.]

Get Food - Yellow Mold, The Mighty Mouse
Improve Reputation – Green Eggs and Sam, The Uncomprehended
Dig Tunnels –
Mine Gold -
Recruit Imps - The Mighty Mouse
Buy Traps - Yellow Mold
Hire Monster – The Uncomprehended
Available: Goblin, Troll, Witch
Build Room - Green Eggs and Sam
Available: Chicken Coop, Magic Room
[The crossed-out names are that player's unavailable orders.]

Please check if the game setup is ok.

Please geekmail me your first, second and third orders, along with any questions you might have. Thumb this post when you have done this.

Please include your character name in the subject header to help me keep everyone straight.
Example: The Greatest DL PBF#31 Fall Orders Yr1
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Le Lapopo
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Large Deviator wrote:

I'm not evil, I just... oh, nevermind, even my fellow dungeon lords don't understand me cry


Don't get me wrong, it's nothing but admiration. I would quit eating cheese and go for baby bunnies if it could make me as evil as you are.
 
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Matt Smith
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Troy
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My slime is looking to kick some adventurer butt. What's the hold up?
 
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