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Subject: Border Run: 6P Roadblock Variant rss

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Gregg Lewis
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Abilene
Texas
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THE GIST: Since becoming its own republic again, Texas has had to defend its borders against hostile forces, like raiders from Cartel-controlled city states in Mexico and Oklahomans(!)

THE TEAMS: The Comanchero raiding party consists of a Muleskinner, Gunslinger and Interceptor. The RoTR team consists of three Linebackers (see image below for initial positioning).

SETUP: Setup a play area approx. 48" tall and 24" wide. see the image below, to see how to arrange the base game components for this variant.

VICTORY CONDITIONS:
The raiding party must get two of their three vehicles past the Texas Border (roadblock) to win. The Rangers must destroy the covered bridge (represented by a roadblock tile) that the raiders are using to cross into Texas.

TERRAIN & SCENERY RULES:

Road rules - any actions made completely on the paved surface are treated as normal

Off road rules - Any maneuver chain that begins, ends or passes thru non-paved surfaces is marked with a moderate (+1) hazard token. Any vehicle off road receives +1 Defense when attacked, due to the dust that is kicked up around the vehicle. In addition, both sides of the conflict have planted mines all over the non-paved surfaces - so many that nobody really can determine with any accuracy where they all are. Any vehicle that fails a control roll with a '1' on a maneuver that carries it onto or accross non-paved terrain will take 1 Point of unbockable damage, as they have driven over a mine (In addition to any loss of control effects). Paved surfaces are defined as any 7"x7" tile that contains a road surface or structure.

Structures - Buildings completely block line of sight and cannot be fired through. Buildings also cannot be damaged by attacks. Colliding with a building or the roadblock will automatically cause 1 point of damage to a vehicle and immediately stop it dead in its tracks (no rolling required). Any vehicle that collides with a structure is boxed in at the beginning of the next turn.

Roadblocks - The Texan roadblock is the ONLY exit for the raider team, all other edges are considered impassable by wheeled vehicles. The roadblock has 3 hit points and will automatically lose 1 HP each time it is attacked or rammed. When reduced to zero HP, it can be plowed-through, as part of a successful maneuver chain. This maneuver is marked with a (+2) severe hazard token. The Covered Bridge has 6 HP and will automatically lose 1 HP each time it is attacked or rammed. When reduced to zero HP, the bridge collapses, cutting off access to (Mexico/Oklahoma) - the raiders are trapped!

If two of the raiders can break thru the Texas Border, they are home free. If the Rangers manage to collapse the bridge, the raiders are trapped like rats. As always, total annihilation is always an option.


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Gregg Lewis
United States
Abilene
Texas
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Just a quick note, this scenario will probably take 90mins or so to complete - there's alot going on.

@Shaungamer - thanks for the tip!

-G
 
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