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Subject: Next Theme for Deck Building ?? When? rss

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Scott G

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So... Dominion has a pasted-on theme, for the most part. And many/most of the copy cats that came out seem to be M:tG inspired with "attack the monster" type themes...

But when does the next wave come, that brings less-fantasy, something different?

I was hoping for more traditional themes to come from this "hip new category" known as deck-building, yet everything is fight the monster or fight each other (M:tG style).

Where's the civ building, power plant owning, virus curing, goods shipping, ancient Egypt , racing themes.. or even a new theme?

Anything coming in 2011?
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David Debien
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Dominion has a theme? Ah yes, grab the Provinces, ASAP.
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A Few Acres of Snow is supposed to be a deck-building wargame.
Arctic Scavengers has a post-apocalyptic ice age theme and is getting a reprint.
Eminent Domain has a sci-fi civ-building theme.

I'm sure it's just a matter of time before all of the themes you mentioned get their own deck-building game too. Personally, I'm waiting for "The Unified Deck-builder Theory" which will allow all deck-builders to be combined together into a single game.

Edit: grammar
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Puzzle Strike is themey.
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Brian Schroth
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frumpish wrote:
Puzzle Strike is themey.


So if you take a video game with no theme/a completely pasted on theme and then you make a board game that has a theme faithful to that video game, it counts as being themey?
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♫ Eric Herman ♫
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Dominion has a theme... building a medieval kingdom... and the mechanics of many of the cards support that (e.g. if you buy a moat, it protects you from invaders; if you appeal to the throne room, you can get permission to do extra actions, etc.). I think it's actually better themed in that respect than some of the other deck-building games, which may appear to have more "theme", but the concepts of the cards work in relatively abstract ways, regardless. Dominion has a tired/typical theme, no doubt, and it's not something you really think about while playing, but again, in the same way, I don't really think I'm dungeon crawling while playing Thunderstone... it's still just a card game, ultimately.

I hereby propose that the next theme for a deck building game should be... deck building. Whoever builds the biggest or fanciest deck in their back yard will be the winner. Cards could include different lengths of wood, tools like hammers and nails, and allies like Bob Vila.
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Looking at these stars suddenly dwarfed my own troubles and all the gravities of terrestrial life. I thought of their unfathomable distance, and the slow inevitable drift of their movements out of the unknown past into the unknown future. H.G. Wells
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BagelManB wrote:
frumpish wrote:
Puzzle Strike is themey.


So if you take a video game with no theme/a completely pasted on theme and then you make a board game that has a theme faithful to that video game, it counts as being themey?


The way of the theme is not easily understood.
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Robert C Branch
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OH OH I KNOW, I KNOW

Eaten by Zombies!

http://boardgamegeek.com/boardgame/76247/eaten-by-zombies

Bloodsuckers (strategy card game)

http://boardgamegeek.com/boardgame/89222/bloodsuckers

I'm looking forward to both of these A LOT!
 
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Richard Linnell
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Yes, Dominion is very themey. That moat can protect against pirate ships too! Not to mention that one of the best things to do with your newly acquired province is to ship it off to an island that you already owned! Plus, you can go to the chapel and throw away all your small change! (oh wait, I guess that's kind of accurate)
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Sicaria Occaeco
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solidhavok wrote:
Yes, Dominion is very themey. That moat can protect against pirate ships too! Not to mention that one of the best things to do with your newly acquired province is to ship it off to an island that you already owned! Plus, you can go to the chapel and throw away all your small change! (oh wait, I guess that's kind of accurate)


Have you ever owned a Harem in real life? It's nothing like Dominion portrays it to be!
 
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