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Mansions of Madness» Forums » Rules

Subject: "Test Theories" OPG? rss

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David West
United States
Illinois
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Okay so, this ability was used in our last MoM game, and it brought up something of a sticking point. We were playing Scenario 4, the School one. The ability allowed the player to look at the objective which, in our case, involved the investigators winning if they escaped out the entrance. So the player told the rest of the investigators to escape, they did, and since I had a grand total of one Mi-Go to play with, there was little I could do.

This seems a little... non-cool and doesn't seem like we did it right. Did the investigators have the ability to just leave by knowing the objective, or would they actually have to wait til the card was flipped and have the benefit of knowing what to do?
 
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Cameron H
United States
Texas
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I just posted another thread about Winthrop's ability but decided to delete it and jump on yours as it is related. From a rules standpoint, my first question is whether her ability to 'read the objective' translates into a 'revealed objective'. In some scenarios the keeper is targeting a specific investigator, and if the investigators know this and can continue to replace killed investigators without the constraints of a revealed objective (that is, a dead investigator is permanently dead) they can lead the keeper on a wild goose chase that seems pretty much no fun.
 
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BraveDave88 wrote:
This seems a little... non-cool and doesn't seem like we did it right. Did the investigators have the ability to just leave by knowing the objective, or would they actually have to wait til the card was flipped and have the benefit of knowing what to do?


I would think the latter (wait for card to be revealed) - i.e. knowing what the objective is just allows you to prepare for when it's revealed. Presumably the investigator warns the others that something very bad is going to happen soon, so be prepared to make a fast exit.
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Rusty McFisticuffs
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Arcata
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"Escaping" on p. 16 is pretty clear that the Objective card has to have been revealed, which also has a pretty specific definition (also on p. 16). So although that player gets to read the card, it's not "revealed" (placed face up on the table, all players free to read it, etc.).

So, I agree that although the players know they need to escape, and where to escape from, they also know they can't escape victoriously until they've collected enough information.
 
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Derek VDG
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kuhrusty wrote:
"Escaping" on p. 16 is pretty clear that the Objective card has to have been revealed, which also has a pretty specific definition (also on p. 16). So although that player gets to read the card, it's not "revealed" (placed face up on the table, all players free to read it, etc.).

So, I agree that although the players know they need to escape, and where to escape from, they also know they can't escape victoriously until they've collected enough information.


Agreed. The objective card needs to be revealed, through a game mechanism, before the investigators can escape.
 
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David West
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Illinois
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Okay cool, thanks for the info guys. Also, as a big BSG player, I wondered how much info the player was allowed to pass one? Can they read the whole card out loud or just say, "Oh crap, we gotta get out of here soon"?
 
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Milan Mašát
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He cannot read it, he has to say if out of the memory...
Well seriously - there is no secrecy code like in BSG.
(eg. you can say more than: We are in small/big trouble)
 
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