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Subject: How well does this game solo? rss

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rexbinary
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With the news that this game is being reprinted, I am considering purchasing it.

I am mostly a solo gamer, and the poll on the this game is an even split on it's solitaire play. With not much luck searching the forums for solo play feedback, I felt a thread was in order.

How well does this game play solitaire?
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Wulf Corbett
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There are no dedicated solo rules, so it's a matter of playing both sides. However, as one side consists of a single-minded single unit - the Ogre - heading directly for a known target point, it's easier than many other similar games.

I've happily soloed dozens of games of Ogre over the years.
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Kent Reuber
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There's no hidden information in the game, so there's no barrier to solo play.
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Christian Sperling
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Here's a solo variant for controlling an Ogre by random card draw.
http://www.sjgames.com/ogre/articles/uncertain.html
I haven't tried it myself, so no experiences with it.

There was also a solo scenario in the Space Gamer Magazine.
I'll have a look...

But like said above, Ogre is very suitable for solo play.

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Christian Sperling
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Ok, you can find this solo scenario in The Space Gamer #35.
It's called:
Solitaire Ogre by George Collins
Humans against the Ogre - programmed to kill!
You can order it as pdf here.

This article can also be found in The Ogre Book:
You can order it here.

I don't know if it's worth to order The Ogre Book just for this article,
but it's a must for Ogre fans anyways (all Ogre related articles from The Space Gamer magazines included) and maybe this scenario can give you some inspiration for designing your own.

Edit:Maybe there are some solo scenarios in the upcoming 6th edition?

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j b Goodwin

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Just about the best solo game I've played. Been playing it since 1979.
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Seth Owen
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I think it's very easy to play solo. It's a fairly easy game system so you're not bogged down in rules and the OGRE side has just one piece.
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Rob Rob
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I can confirm, it solos well with the Ogre moving more or less straight for the CP. You can do card draws (or roll dice) to randomize spending time to run down infantry or which unit to fire on (when two are at equal range).
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Kevin Whitmore
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konsum24 wrote:
Here's a solo variant for controlling an Ogre by random card draw.
http://www.sjgames.com/ogre/articles/uncertain.html
I haven't tried it myself, so no experiences with it.

There was also a solo scenario in the Space Gamer Magazine.
I'll have a look...

But like said above, Ogre is very suitable for solo play.



This method works well. I used it many times, and found it provided enough uncertainty to the Ogre's movement to add interest.
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Andrew Walters
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There are several good ways to play solitaire. You can even do the G.E.V. scenarios by yourself.

Andrew
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bangor m
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New poster, but I would chime in with my own two cents that this would be a great solo game.

The only thing I don't like about the original are the tiny, very light cardboard chits and the foldable maps.

I attended a con and saw a guy who had put together his own set using little wooden blocks, and a printed map that was affixed to a floor tile.

Much easier, and would actually be fun to play solo, I would think.
 
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Andrew Walters
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You need to see the Ogre 6th edition thread.

It's funny you'd like to see a heavier, rather than slighter, edition, because there's a whole bunch of people swearing that all they want is a tiny edition like the original. 6th Edition is going to be more like what you're talking about...

Andrew
 
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Russ Williams
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There is a middle way between a tiny pocket game and a 12-pound game that takes up an entire shelf... I've even seen some games published in that middle zone!
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Jefferson Krogh
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russ wrote:
There is a middle way between a tiny pocket game and a 12-pound game that takes up an entire shelf... I've even seen some games published in that middle zone!


So, six pounds?
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bangor m
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That 6e looks terrible. For $100 they can't do great-looking plastic minis, a la Dust & Earth Reborn?

The maps look good, but it's way to pricey for a few cheap-looking cardboard miniatures that would have been innovative maybe 15 years ago.

A shame, b/c I love Ogre and all its expansions. I'll have to make up my own set, I guess, cause the four I have are too tough to play with fold-creased maps and little cardboard (or paper) chits.
 
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Brendan M
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Solo actually fits the story better than a 2p game: The Ogre's super-computer is smart enough to anticipate the opposition moves before they even know what they'll be.
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Jake Rose
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OGRE, itself I feel works well solo.

The new version has GEV and other expansions added though, I don't think they work as well solo. Making a mechanism to control one super duper cyber tank is different than a mechanism for controlling many, many units consisting of infantry, fast and heavy armor and artillery. If you are going to be playing solo, the new version may not be the best buy...

Just my take.

Jake
 
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Richard Smith
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There is no hidden info (after the first turn) in almost all scenarios. thus, Ogre / GEV / Shockwave is better than many games for solo play. The basic Ogre scenario is unusually easy to make a solo game by having some system to randomize the Ogre's movement and then you play the defense.
 
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Born To Lose, Live To Win
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rexbinary wrote:
How well does this game solo?


Not too bad, but it has a hard time hitting the high notes.

rexbinary wrote:
How well does this game play solitaire?


It rarely wins and has a hard time shuffling the cards.


Thank you, thank you, I'll be here all week!

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Matt Smith
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If you're looking for a very OGRE-like game, but solitaire, I suggest you look at Astra Titanus by Victory Point Games. Haven't played it myself (my copy should arrive soon, though) but from reviews, sessions, and a few posts by the developers the game is like OGRE in space, but the Ogre's movement and attacks are all determined by a single card drawn each round. Looks pretty sleek! I look forward to trying it out.
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