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Board Game: Twilight Imperium (Third Edition)
Twilight Imperium (Third Edition)» Forums » General

Subject: Will I like Twighlight Imperium - need advice . rss

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Keith Williamson
Australia
Ingleburn
NSW
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Hi all
Some of the games I enjoy are in no particular order :-
Runewars
Conquest of the Empire
Chaos in the Old World
Attack Deluxe
Horus Heresy

So I'm interested in TI3.
How complicated is it compared to the above list ? Will I be able to work it out ? It looks complicated ?

How long does a 4 or 5 player game really take ? I have heard up to 10 hours , is that true ?

Can you play a decent game with 2 or 3 players ?




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Looks like you're set if those are your type of games. It is maybe a little more complicated but not by enough to really throw you through a loop, in my opinion. The game really needs 4 or more to work like the space opera it is. Oh, and the expansion is almost mandatory for game balance. As for time; 10 hours could certainly be true if you let it. Learning the rules well beforehand, focusing on the game during the game, and using time saving variants like "simulated opening turns" can shave hours easily off of that figure.

All in all I'd say its a safe choice so long as you are confident in achieving a decent player count.
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Guido Gloor
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Ostermundigen
Bern
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If you like Horus Heresy, then you can easily stomach the complexity of TI3, and you'll be used to FFG's style of writing rules already, too.

2 or 3 players really isn't where TI3 shines though. My personal favorite number of players is 5, followed by 6, and I'm not sure I'd seek a game with 4 players, definitely not less. There's no official 2-player variant, and you'll need much modding to make it work with two players (and some stuff won't work at all). I've played the game with two, and I'd rather play something else instead.

Play time ... I've had games that only lasted 3-4 hours, but that's the exception for our group. Usually, games do last 8+ hours. We've once had a 6-player game that we aborted after 13 hours. And because of play time and downtime and role selection (where less roles remain empty, thus role choice becomes less important), I think it's not really a game that works well with 7 - we only played with 7 once and decided against future plays with that number.

Nevertheless, despite the long playtime (and occasionally, because of it, because you really do build an empire), it's really quite an awesome game.
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Guillaume Robert
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Whitehorse
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Games I played were between 4 and 6 hours with 3-4 players. As it has been said before, if you like runewars and horus heresy this one is for you. It's a great game, but you really need the expansion, the original strategy cards are not too great. I would try it without all the variants first and then add to it as you get comfortable with the rules, but it's a little similar to runewars in which you activate the area you are moving to. Thats the one that gave my group the most trouble with, we kept forgetting that.
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John Clark
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Yes, I think you will like it. There are lots of simple ways to reduce the play time by removing large chunks of the game. The easiest way is to just play to 8 points rather than 10. I recommend doing this for the first game - you are only learning the rules and the basic flow of the game.
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Stephen Stewart
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johnclark wrote:
Yes, I think you will like it. There are lots of simple ways to reduce the play time by removing large chunks of the game. The easiest way is to just play to 8 points rather than 10. I recommend doing this for the first game - you are only learning the rules and the basic flow of the game.

6 player- 10 points- 3 hours...
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Stephen Stewart
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haslo wrote:

Usually, games do last 8+ hours. We've once had a 6-player game that we aborted after 13 hours.

Nevertheless, despite the long playtime (and occasionally, because of it, because you really do build an empire), it's really quite an awesome game.
Do you EVEN PLAY THE GAME? 8+ or GOD FORBID 13 hours?????

I'm sure these games are possible if you don't pursue the VP...but WHY???

Just to get all the techs? that doesn't make any sense.

Why not just start out with all the TECHS and save some time.

You need to explain the 13+ hour Debacle!!
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