Zen, the Orzax are the most mercurial race in the game. If your opening Space Stuff is +1 Terror Point, then you are probably screwed in competitive play. Which Space Stuff cards you draw really make or break this race.Lee
So, for the Orzax, would you say changing their ability to something like:
"Draw 2(maybe 3?) Space Stuff cards at the start of the game; select and use one and put shuffle the rest back into the deck"
may assist them in being useful/ more on par with the rest of the aliens? OR does their "Masters of Technology" already do this (i.e.: since they are drawing a Space-Stuff card at the start of the game; does that mean they draw 2 and discard the one they don't want?)