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Subject: Potentially Big iOS News rss

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Justin
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Like many others I frequently enjoy board game ports on my iPhone & iPad, but the worst part of many of these otherwise great ports is the lack of online multiplayer. Some developers can't afford to implement their own backend; others don't bother. Some, like Carcassonne and Ticket to Ride, offer impressive multiplayer matching that we wish every port could emulate.

At today's WWDC keynote, the Apple folks slipped in a relatively tiny detail that could have big ramifications for us - iOS Game Center now supports turn based games. Devs no longer need to create their own back end; they can use Apple's. So there is little excuse now for our favorite board game ports to NOT have multiplayer. It wasn't clear when that feature was going live though. I only found this one mention of it, from Engadget's coverage:

Engadget wrote:
2:12PM And, you can now play turn-based games right in the OS. Settlers and Carcasonne fans in the house just started smiling.


I'm cautiously very happy.
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Brandon M
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That IS big news. Do you know if Apple's Gamecenter currently has matchmaking so you can join gams with people you don't know? That would be a huge plus.
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Gabe Alvaro
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http://boardgamegeek.com/thread/661075/turn-based-gaming-bui...
 
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Gabe Alvaro
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mugs wrote:
Do you know if Apple's Gamecenter currently has matchmaking so you can join gams with people you don't know? That would be a huge plus.

I think it does for realtime games. But it would appear that Game Center is getting ready to introduce such support for "turn-based" games as well. Sure hoping that what they really mean by "turn-based" is "asynchronous".
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