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Ascending Empires» Forums » Variants

Subject: Close Range Flicking rss

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John Christopher
United States
Edwards
California
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In play one of the problems one of our players had was with flicking ANY distance. One of the things we discussed as a house rule was to allow the option of traveling from the orbit of one planet to that of one 'close' to it as 1 movement. Flicking would still be an available option if you wanted to travel farther but you could still go the 'safe' route if you were willing to go only a short distance.
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Jason Webster
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Connecticut
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Re: Close Range Flicking
Sounds like a good house rule for your group. Most of our flicks for important battles are from one close planet to another. Wouldn't be fair for our group.
 
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1 Lucky Texan
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Arlington
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interesting, like choosing 'impulse' vs 'warp' speed for near-distances.
 
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Jeffrey Milloy
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Norwich
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Just played for the first time.

Seems like it should count as 2 movements and/or prevent that starship from attacking.
 
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