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Rattus: Pied Piper» Forums » Strategy

Subject: How does the SOLDIER impact the game? rss

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Danny Mack
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Smack dat Ghoulie, Mr. Trolla!
I have just recently acquired the Pied Piper expansion (6/2011), and I am in the beginning stages of figuring out each role's impact on the game, specifically how they combine with the original 6 roles and/or how they do as substitutes for some of the original roles.
Based on my initial learning of the expansion, I have split the 12 Pied Piper roles into 3 categories, as follows...
bandit_boy7 wrote:
Crusader (like the Knight)
Queen (like the Peasant)
Baker (like the King)
Nun (like the Knight)

Soldier (similar to both the Knight & the Peasant or Monk)
Pied Piper (similar to both the Merchant & the Monk)

New Element:
Courier (cube-swapping)
Mayor (placement by dispersal)
Emperor (border blocking)
Wizard (cube protection)
Serf (personal profit at expense of other opponents)
Bishop (prevents rat movement)

So, I have several questions about the Soldier:
1) How well does he function as a substitute for the Knight?
2) How well does he function as a substitute for the Monk?
3) Does it feel redundant to have both the Knight (or Monk) and the Soldier in play at the same time?
4) Is the Soldier a particularly good balance/foil for the Peasant?
5) How do you feel the Soldier changes the endgame?

Any other comments on strategic observations/uses of the Soldier are welcome here, as are any ideas about good combos involving the Soldier and another role (or two). I welcome differences of opinion on my classification system as well (as it pertains to THIS role--I am setting up other threads for the other roles.) FWIW, I am hoping to draw out other fans of the game and provoke conversation in this thread, rather than a lesson on how to play.
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