So we played our first game of Small World tonight, but some questions arose:
1. If a race has the "flying" attribute do they have to enter in from the side or can they attack any space as their first move?
FAQ says yes, any region.
2. What defines a non-empty space? For instance, what if there's a mountain there? What about a lost tribe?
Unoccupied would have been the better term. So it relates to living beings. So a mountain with nothing else is still unoccupied but one with a lost tribe is occupied. Therefore, they are empty, and non-empty, respectively.
3. If you have Ghouls in decline, do they use the reinforcement die if they don't have enough tiles to attack an adjacent space? Also, if another player attacks Ghouls in decline, let's say a space with 3 Ghoul tiles, what happens to those tiles? I know at least one goes back into the container, but what about the other two? Do they get redeployed even though they're in decline or do they all 3 get tossed back into the container?
Yes, just like a normal active race, the In Decline Ghouls roll a reinforcement die at the end of the turn. Those not returned to the box are redeployed as normal too.