 The pegs are great for repurposing as DIY game bits. Flip them over  they stand on their thick end. I have two sets of Pegity, one with the colors you show, and one with a very appealing mixture of natural, orange, black, and grey.

 Last edited Mon Aug 8, 2011 6:12 am (Total Number of Edits: 2)
 Posted Mon Aug 8, 2011 6:09 am
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 Magister LudiAustralia
Fremantle
Western AustraliaYou are a paradox to me, a contradiction You're a predicament for me, and a prediction  ha, you are obviously playing this game without the extensive errata that was published thru the 50's 60's and 70's Pete. Not only did it make it more interesting, it turned into Tactics II
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 If the rules to this game are simply "players take turns placing pegs until one of them makes a row of 5", then this is a naive attempt at creating a 5inarow game. It is now known that the first player has a huge advantage, as you observed. More balanced 5inarow games do exist. GoMoku adds a simple swap option for player two on his/her second turn. Renju balances the game by placing restrictions on what the start (black) player can do. Pente and KeryoPente make the game more interesting by adding capturing, and a second win condition of capturing a certain number of opponent's stones.
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karlvonl wrote:If the rules to this game are simply "players take turns placing pegs until one of them makes a row of 5", then this is a naive attempt at creating a 5inarow game. It is now known that the first player has a huge advantage, as you observed. More balanced 5inarow games do exist. GoMoku adds a simple swap option for player two on his/her second turn. Renju balances the game by placing restrictions on what the start (black) player can do. Pente and KeryoPente make the game more interesting by adding capturing, and a second win condition of capturing a certain number of opponent's stones.
You forgot perhaps the most elegant of the balanced Ninarow games: Connect6
Also, I've been trying to design a good, balanced Ninarow game lately, which is less tactical and more strategic than the games listed above. I've got one which *may* be a success. If you try I'd love feedback. Here are the rules:
http://nickbentley.posterous.com/moremorro
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Aussie550 wrote:ha, you are obviously playing this game without the extensive errata that was published thru the 50's 60's and 70's Pete. Not only did it make it more interesting, it turned into Tactics II
Link, or it didn't happen
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 Between 34 players, If played with the restriction rules of Renju(no 3x3 or 4x4 intersecting lines & no over 5 pegs in a row), Pegity actually gets pretty deep because at the same time you must block all other opponents forming 3 lines to prevent the deadly "check" of 4 in a row. All at the same time trying to build 5 in a row yourself.
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