No session reports on DoD3? Shocking. Here's a report of our last game which is combined with WiFFE and all expansions except LiF and (obviously) PoliF. We're using a well established set of optional rules the only relatively recent addition being 2d10 combat, which for some reason we resisted for many years.
The game was played over the course of a number of long weekends from this time last year through to this summer when we called the game. Our playing style is somewhat erratic and because we have been playing as a small group since 1992 we know what to expect of each other.
Since we're all grown ups, the writing can be a bit "adult" at times so I have gone through the original write up to strip out profanity as far as possible. However, if I miss anything, please do not consider this some form of subversive act, just poor proofreading. Anyway, hope the attached is of interest - this is the game we come back to again and again and again.
Game started 30th September 2010
DoD3 with WiFFE and all the gubbins
Hangers on Kasia, Mark, Ian (all part time)
Apologies Andy (in Egypt), Campbell (no real excuse at all)
January / February 1936
Set me up, set me up, set me up.
Well it’s a big hello to all you fight fans out there and welcome to the latest edition of the Second World War™. You remember that gubbins – yeah absolutely. So be ready for all kinds of stuff. We’re fresh back from the pub and Laxy boy is looking at his options. Most noticeably he’s fretting about sorting out the Ethiopians who seem to be camped down in Addis Ababa with a larger army than everything he’s got in Italy. And then the curry turns up and we have to pause…
Ah ha. We’re back. The game starts in a flurry of posturing. Lax takes over the Rhineland. Italy sets up a trade agreement with Yugoslavia for two resources. The CW agrees a level 1 treaty with France and agrees to send two resources to France. Stalin purges his boys and the US approves in a big way. Laurence considers a declaration of war by Japan but in the end appoints Tojo to improve his political effectiveness which the US doesn’t like in an ever bigger way. And still the turn goes on as the US decides to bank some bid points. China doesn’t get a go but does get a bid point instead.
Military affairs are, let’s be honest, for a wargame, somewhat tame. Nothing happens. Lax floats some boats about as does Greg. And that’s it.
Peace, it’s so dull.
March / April 1936
Another turn opens up with frantic bidding action involving Greg and Laurence. But not Simon, who ain’t got no points to play with. And the result is that many bid points are expended and still Germany comes out on top but without, as it transpires, the vaguest idea what they are going to do.
Germany and Italy sign the Pact of Bakelite. The US doesn’t like it. The CW blags 9 bid points before France has a go and sets up an economic agreement with the Netherlands. Yep I’m yawning too, reader. I’m sure as s**t you didn’t tune to read about “international trading in the 30’S” but what can you do?
US offers China a treaty and signs the London Naval Treaty. Way to go, Arsenal of Democracy! Turn ends on a roll of 5 and China doesn’t get to respond.
Another exciting round of moving boats about ensues for the jackboot boys and the consumerists. Woo hoo.
And then suddenly, Japan declares war on China. Hoorah. With a somewhat cocked up invasion that ends up with the loss of a DIV – which was a good result given the odds of only +8. No other discernable action. The democrats respond by sending out the Chinese fleet, which gets royally done over without bothering the Japanese, but not much else. The Japanese advance into China in grim weather. The Italians circle Addis Ababa. Fascists on the march as Heaven 17 once observed. A Chinese reserve MIL cock up means Peking falls without a fight together with Tien Tsin. A couple of US Entry chits are the wages of sin on this occasion.
The turn ends and after a quick partisan incursion into Korea, Greg gets busy with the US Entry options. Amazingly he is already able to embargo strategic materials to Japan which sounds nasty, but seems to make Laurence’s life easier. Whatever. Those crazy naval boys return their boats home, except for the Chinese whose boats already rest at the bottom of the South China Sea.
May / June 1936
The Germans pull their military blokes out of China. China wasn’t actually aware that they were there in the first place. In response, the CW and US offer a treaty with the Chinese. While they consider it, the Japanese cough up for their assault on the aforesaid Chinese and everyone around the world is appalled (except for the usual suspects). The US really doesn’t like it and Japan gets 9 entry chits for its trouble.
The turn doesn’t end this time and China gets to accept the treaty offers from both the US and the CW – democracy breathes again in east Asia (bah humbug). The USSR doesn’t get to play and the end of day whisky is consumed.
Another day dawns and our brave competitors struggle through gruesome hangovers to recommence hostilities. Here come those Japs! China braces itself but little happens.
Meanwhile Italy launches an assault against the Ethiopians hunkered down in Addis Ababa and lose two boys to one. Still, looks a bit grim for Ethiopia. The Japanese grind forward in China without actually attacking anyone except for the last remaining Chinese boat and a partisan in Korea (which then reappears in China).
The US freezes Japanese assets. Perhaps limited war would have been a better bet, eh Laurence?
July / August 1936
Russia shoots to the top of the shop on the political phase and offers a treaty to Japan, who gratefully accept. Japan also attempts some dodgy spy dealings in the US but gets implicated which makes the US and world opinion harden either further against the East Asian aggressor. Another eight entry chits added to the Japan pool. Muppet.
Military affairs commence with the Japanese successfully ground striking the Chinese mountain line. Laurence follows this up with an equally successful land attack which sees the line shattered. Chinese troops reel backwards as the Japanese Kwantung army swarms forward. Numerous cities fall and American opinion is now so anti-Japanese that squinting against the sun will get you lynched.
September / October 1936
More bidding frenzy finds Japan at the top of the pile – amazingly Laurence goes for Nest of Spies again but this time gets a result against the US. The CW signs an agreement with Spain for a factory, Russia gets some bid points and Italy tries to gear up to 1/2 before it is pointed out it will cost 14 money. Change of plan. Various minors gravitate towards the Fascists – no one seems to like the Communists.
Fascists kick off the military business with ineffective ground strikes in China followed by oozing. More Chinese die. The Italians remember to attack Addis Ababa and succeed on clearing the Ethiopians – bye bye free Abyssinia. I can sense a rather tasteless victory parade coming up – you know all gold braid and white stallions.
Greg ponders the Chinese problem, but there’s not much to be done. Eventually the turn peters out just as Laurence’s boy are about to get around the end of the Chinese line.
November / December 1936
USA goes to the polls and the Democrats get back in (typical). And then finishes the political affairs stage with a one.
Laurence moves boys around in China in the somewhat inclement weather and continues to move Italians back from
Ethiopia Greater Italian Somaliland. Greg “shortens his lines” in China.
Little military action occurs and Greg embargoes the Japanese oil. This means the Japanese war machine is currently dependent on the trade agreement they have with the USSR (not sure that’s a good long term plan).
More next time ...
Keep the reports coming. Sounds like a great time.
Si non potes reperire Berolini in tabula, ludens essetis non WIF.
Hey, get your stinking cursor off my face! I got nukes, you know.
Simon glad to see you posting so much WIF/DOD goodness on BGG!
My current excess activity is a direct result of having a job that involves selling to customers in the Middle East. It's Eid, so nothing is going on. Having said that, I probably do need to get some work done before they reappear next week.
Anyway, thanks for your interest and support - will keep things coming.
Bury St Edmunds
The USSR doesn’t get to play and the end of day whisky is consumed.
Another day dawns and our brave competitors struggle through gruesome hangovers to recommence hostilities.
This sounds so like our (all too infrequent) gaming weekends. Friday night; chilli and wine, Saturday night; curry and beer, Sunday morning; full english breakfast. Toffee vodka and whiskey most evenings
Looking forward to seeing how this pans out. Just picked up DOD III