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Subject: Rondel Series recommendation poll rss

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Of the major "Rondel Series" games which would you recommend to a newcomer to this mechanic?

Poll
Of the major "Rondel Series" games which one would you recommend to a newcomer to this mechanic?
  Your Answer   Vote Percent Vote Count
Imperial
18.7% 14
Navegador
42.7% 32
Antike
25.3% 19
Hamburgum
5.3% 4
Imperial 2030
8.0% 6
Voters 75
This poll is now closed.   75 answers
Poll created by Ron1n
Closes: Thu Mar 1, 2012 6:00 am


Thank you for your recommendations meeple
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Nattakorn Vuttichaipornkul
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I enjoy all Rondel game I have played but Antike is great for newcomers. easy rules and a very smooth gameplay.
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Ronin Daimyo
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@onenatv

I have not played any of them yet. It appears to me that out of all of them, as you said, Antike is the most appropriate for newcomers to Rondel games like me.
 
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Alex H.
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I'd go with Imperial 2030 any day. It's a great game and I don't think the rondel mechanics are complex enough to justify chosing one of the games based on complexity alone. Go with the one that interests you most and which has the most appealing theme for you.
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Ronin Daimyo
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alex352 wrote:
I'd go with Imperial 2030 any day. It's a great game and I don't think the rondel mechanics are complex enough to justify chosing one of the games based on complexity alone. Go with the one that interests you most and which has the most appealing theme for you.


In that case Antike.

Thanks
 
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Robert B
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I own/have played Antike, Hamburgum and Imperial and enjoy all three. Antike has combat, resources and a small tech tree. Some geeks have noted some Analysis Paralysis because it is a perfect information game, but I've never had that problem in our game group. If you would like the theme/game mechanics, I would recommend Antike to start.
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Andy Andersen
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Here's a vote for Vikings and Seeland
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Aaron Bohm
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No Shipyard?
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Never Knows Best wrote:
No Shipyard?


+1 Shipyard. Wow, with 5 roundels. How could I forget?
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Greg S
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Since the question specified newcomer, the answer is Antike, because that is the simplest most straight-forward rondel game.

Navegador and Imperial and to a lesser degree Hamburgum are more complex strategy games than Antike, with more going on and more strategic innovation - not ideal for a newcomer to learn the rondel mechanic specifically.

Of course, Navegador and Imperial 2030 are cheaper and unlike Antike still available in retail channels, if that is a factor.
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Of the options listed - I'd go with Antike. But with newcomers I would choose Finca over all of them.

BTW: Vikings is not a rondel game.
Edit: and for newcomers, Shipyard is simply cruel
 
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Timothy Adamson
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Of these, having only played Imperial, I don't see what the big deal about the rondel is. Grasping that part of the game is easy, especially compared to remembering that you are not your country.
 
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Ronin Daimyo
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timonkey wrote:
Of these, having only played Imperial, I don't see what the big deal about the rondel is. Grasping that part of the game is easy, especially compared to remembering that you are not your country.


This is not about the Rondel being a "big deal", hard or a burden. The question is which game is most likely to be fun and get someone into Rondel games.
 
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Georg D.
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It depends what type of games you like.

Antike and Imperial are games where you have direct conflicts and can directly attack the other players. (although be aware that in imperial this is not the essence of the game and you will not win the game if you play it as a wargame)
From thes two Antike has the lower entry-level as it is obvious what you have to do to win. Imperial is a bit more difficult to grasp as it seems to be a wargame but to win you have to have your focus on the bonds. But still I would prefere Imperial - it is not as difficult and is a bit more interesting I think.

Hamburgum and Navegador are games where you build something. you will have conflicts who gets something first but can't attack others. (disclaimer: I haven't played Navegador yet only scanned the rules last year)
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Andy Andersen
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Ozludo wrote:

Of the options listed - I'd go with Antike. But with newcomers I would choose Finca over all of them.

BTW: Vikings is not a rondel game.
Edit: and for newcomers, Shipyard is simply cruel


I plead ignorance. How is Vikings not a rondel game?
 
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Greg S
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The "proper" Rondel mechanism is an action-selection mechanism. Vikings, Seeland, and I would argue Finca aren't properly in the Rondel family, and are not included in the BGG list http://www.boardgamegeek.com/boardgamefamily/84/rondel-serie...
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Andy Andersen
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I don't think Gerdts is the only designer of rondel games. I'm not the most technical person in the world and I guess I look at the definition of a rondel differently. No matter - I enjoy the games with the pseudo rondels.

Thanks.
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Ronin Daimyo
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Navegador is in the lead. I wonder if the fact that it just came out last year and the fact that antike is out of print in the US has anything to do with it? Just a thought.
 
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Mik Svellov
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Ron1n wrote:
Navegador is in the lead. I wonder if the fact that it just came out last year and the fact that antike is out of print in the US has anything to do with it? Just a thought.

I can only speak for myself. I never liked Antike.
 
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@dantes

Quote:
I don't understand this newcomer thing. These games are not ASL. If your IQ is above 100, you can understand anyone. Buy the game what you are most interested in, not the simplest
.

See my previous comment to a similar comment:

Ron1n wrote:
timonkey wrote:
Of these, having only played Imperial, I don't see what the big deal about the rondel is. Grasping that part of the game is easy, especially compared to remembering that you are not your country.


This is not about the Rondel being a "big deal", hard or a burden. The question is which game is most likely to be fun and get someone into Rondel games.


It has nothing to do with IQ it has to do with introducing someone to a certain mechanic. I am simply asking people which in their SUBJECTIVE OPINIONS is the most fun, etc... To introduce someone who is a gamer but has never tried the rondel mechanic.

 
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Mik Svellov
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Imperial is good, but hardly the easiest to play for a newcomer.
 
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Ron1n wrote:
Navegador is in the lead. I wonder if the fact that it just came out last year and the fact that antike is out of print in the US has anything to do with it? Just a thought.


Personally, I voted Navegador because it is an excellent game - and that opinion has nothing to do with release dates because I hadn't tried any of the rondel games until recently.

Navegador is easy to learn, has a good amount of depth, and contains a nice balance of strategy and tactics due to the player interaction required. The rondel mechanic is also implemented extremely well in this game (with many related spaces making it tougher to choose the best path, instead of just having opposite spaces on the wheel be related).

Antike would be my second pick. My only complaint is that it perhaps simplifies things a bit too much. The way the rondel is structured makes planning ahead somewhat obvious most of the time, while the no-luck combat makes the endgame feel a bit like an arms race at times. It's still fun to play though.

The Imperial games just didn't catch my interest at all, although they are very popular with some people. Too much of a disconnect between my expectations and what the game actually does, perhaps? And I haven't tried Hamburgum so can't really comment on that one.
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Never Knows Best wrote:
No Shipyard?


I don't know what to think about Shipyard. My experience is that it's a big and messy game that doesn't feel well balanced at all, but it also has a lot of neat ideas and is fun to play (even if it does take a bit too long to finish).

For some groups, I can see this game being a real hit. For me, a cleaner design with less moving parts wins out almost every time - which is why I really appreciate Navegador and Antike.



Silly question: Does it even count as a "rondel game"? The main action selection is quite different and all of the rondels on the board are shared by all players, unlike other games listed in the poll.
 
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