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Subject: Just one more turn!... rss

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Experimenting Warlock
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Caffa et bucella per attractionem corporum venit ad stomachum meum.
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corn When you hear someone crying “Just one more turn!…” it’s quite probable that you hear someone playing a turn-based strategy game on a computer, or… that you hear a Puerto Rico player just after the game ended.

sugar In Puerto Rico the players impersonate rich landowners during the colonial era. Their colony consists of a few islands and each of the players controls one of them. Landowners try to establish plantations and quarries on islands they control, to build towns there, to invite new colonists to work there… and ultimately they ship their freshly grown crops to the old world to gain victory points. The problem the players must face is the lack of qualified workers. Builders, craftsmen and traders are not too numerous. So the landowners, in order to prosper, they must share the services of those skilled guys: when one of the players invites, let’s say, a builder to the colony, the others may also use the skills of that artisan.

indigo The game mechanics that imitates the situation described above, it makes the game an interesting mix of cooperative and competitive elements. You – as a player – want your island to prosper, but in order to do that you have to help other players doing so. If you build, you allow them to build, if you trade the others also do. Of course the player who invites a certain artisan (“takes its role” in the in-game terms) gets some special privileges for doing so: that includes a possibility of preforming a special action connected with that role or even earning some extra money if the role was inactive during the previous turn or turns. The latest effect represents increased demand for that artisan’s services.

tobacco There are three independent triggers that cause the game end (no more colonists available, finished town, victory points limit reached). And they are well chosen: when the game ends most of the players have the feeling described in the title of this review: “Just one more turn!… Just one more turn and my island will really prosper!” This leaves the players not with the sense of accomplishment but with the strong urge to play more.

coffee Along with a nice exotic theme and a well thought mechanics, the cleverly chosen way to end the game makes Puerto Rico one of the most successful board games. Although it is not perfectly balanced, I must admit it’s a game I really like to play, and a game that each and every boardgaming fan should try at least once.
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Albert Jones
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corn I love the organization of this post. Very readable too.
 
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