Danny
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Some friends and I are traveling for vacation this week and have booked flights with long layovers so I was thinking about bringing a small game to play. Out of the small imprint games I have, I was considering The Resistance (using this variant: http://boardgamegeek.com/thread/650966/simple-4-player-varia...), Biblios, or Innovation. I know that none of these games are "best" with 4, but I don't want to buy anything new/I'm not going to pack Alien Frontiers. Thanks!

Edit: added url
 
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Aaron Altman
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I think Biblios is fantastic with 4, it's one of my favorite games. Resistance is awesome too but I only like it with a large group.

Not sure about the last one
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Ziegreich
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Don;t know Innovation, have played The Resistance (better with more) and think Biblios is seriously great. You can't go wrong with it.
 
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Ted Dickinson
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Innovation is just fine with 4 players. Expect a game to take an hour or so. I strongly recommend the Echoes of the Past expansion as it introduces more realistically attainable special achievements and seems to get more cards into circulation faster. It does add some length to setup as you have to shuffle in cards from different decks.
 
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Of those you listed, I believe that Biblios is the best 4 player option.
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quelf elf
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Haven't played the Resisitance.

Innovation takes up a relatively huge amount of table space with 4P. Biblios, by contrast, has a tiny footprint. It is also a vastly superior game.
 
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Ian Toltz
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The Resistance would be terrible with 4... I don't think it can be played with 4, anyway.
 
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Charlie Theel
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Resistance requires 5. I enjoy it with 5 but more is probably better with more.
 
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Danny
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Asmor wrote:
The Resistance would be terrible with 4... I don't think it can be played with 4, anyway.


charlest wrote:
Resistance requires 5. I enjoy it with 5 but more is probably better with more.


The variant I linked makes it playable by four. I've never played it that way, but the designer comments in the thread which makes me think it may be good (or passable). I've also only played it with 5 or 6.

I enjoy Biblios as a 2 or 3 player game, but have stayed away from it as a 4 player game after reading session reports stating that it comes down to luck of the "gift" phase since everyone pretty much figures out what colors other people are going for.

I really enjoy innovation, but am not sure how well the team variant works (again, never tried), and playing normal 4 players would be way too chaotic.
 
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Grace P.
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Biblios > Innovation > The Resistance
 
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Guido Van Horn
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I haven't played the other two, but I love biblios.
 
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除名山 蔵芽戸
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ecargo wrote:
Biblios > Innovation > The Resistance


Biblios by far. Grace only puts Innovation next because she owns it and won't admit it is meh.
 
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Grace P.
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You sir, are meh.

Innovation is way more interesting than The Resistance. That being said, The Resistance is not uninteresting.
 
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Brian McCormick
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For four players? Meh, all of those (excellent) games play poorly with four.

- Innovation becomes far too congested with four, even though the game rules obviously allow for four. 2-3p is the sweet spot for this game.

- The Restance technically is 5-10p. I don't see how a variant would make a 4p version of Resistance as good as the 5-10p version. To me, the more you have for this game, the better it gets.

- Biblios goes up to four, but it's also pretty chaotic. It comes down to grabbing at least one of each card, hoping your opponents didn't do the same, and then hoping you get enough dice pips to win. 2-3p is the sweet spot for this one, too.
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Ian Toltz
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KSensei wrote:
ecargo wrote:
Biblios > Innovation > The Resistance


Biblios by far. Grace only puts Innovation next because she owns it and won't admit it is meh.


Innovation is Fluxx for people who are too trendy for Fluxx.
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Shane Larsen
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I'm with Brian. I probably wouldn't recommend any of those with four players:

The Resistance isn't even playable with four players--besides using an unofficial variant. But I personally think it dies off quite a bit at five players. I like it with 6-10, but not much with 5.

Innovation would get cumbersome. I would steer you to Carl's other game: Glory to Rome.

Biblios is a good game. So I suppose if I had to choose out of your options, I'd go with this. But Biblios is really more of a filler. If you want a good filler for four players, yes Biblios. But if you want something with depth, stay away.

If you want other suggestions, please let the BGG community know exactly what it is you're looking for and I'm sure the people will speak.
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Clyde W
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ecargo wrote:
You sir, are meh.

Innovation is way more interesting than The Resistance.
100% disagree.

My suggestion is to unpack all 3 games from their boxes, shove them into a baggie, and take them all. Cards travel quite well and you can use iPhone or whatnot to keep track of score.

Also you can recruit random bored travelers to play Resistance with you.

Also, buy or make a Tichu deck. Perfect with four.
 
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Clyde W
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(as someone who's played all a bunch)

Biblios < Innovation < The Resistance

I also think the 4p variant might be interesting, but have never tried it.
 
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Jim Wilde
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Of the ones listed, Biblios is best for four. The Resistance is for 5 to 10 players, so you won't play it. And Innovation gets too chaotic at 4 players (I like it better with 2).

One more suggestion, since you have 4 players, you may like Tichu. I know it's not part of your original question, but it never hurts to toss another idea into the mix...
 
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