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Subject: You say stop, I say go go go! rss

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CHAPEL
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"that's a smith and wesson, and you've had your six"
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And interesting article complaining about how the intarwebs are stealing our thoughts and monetizing them by turning everything into a game. The whole time I was thinking, everything should be a game. I've always said life was a game. Just one I haven't groked yet.

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Sithrak - The god who hates you unconditionally
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Well yeah, it's all a game, but we all know that Reality Is Broken, the rich parents card is just so unbalanced...
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Brent Wenerstrom
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MWChapel wrote:
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That is one cool looking trophy. What I wouldn't give for a virtual trophy.
 
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Steve Bauer
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Yah, Gameification is stupid, unless I am winning!

Just 50 more post to get my level 7 poster badge, Yippee!

I have not used the sites he listed in the article but most of the ones I have seen don't really require you to play the game, it is just something extra. What the article really seems to be complaining about is that these reward systems work on the author and he doesn't like it that he is so easily sucked in.

Edit: How do I collect my trophy?
 
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Trent D.
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sbauer9 wrote:
Yah, Gameification is stupid, unless I am winning!

Just 50 more post to get my level 7 poster badge, Yippee!

I have not used the sites he listed in the article but most of the ones I have seen don't really require you to play the game, it is just something extra. What the article really seems to be complaining about is that these reward systems work on the author and he doesn't like it that he is so easily sucked in.

Edit: How do I collect my trophy?


I am envious of all of your guy's gewgaws. How can I possibly win this game?
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Billy the Hut
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From the article “We've been conditioned to care about little blooping tokens and validating gewgaws throughout our entire lives.”

That’s not really new. Even prior to the computer age, folks have tended to take joy from little rewards. There’s nothing wrong with it. I like to go for walks, it's good exercise but that’s not why I do it. I like the sights, sounds, & smells. I take joy in the little things online & offline, and that’s Ok.
 
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Brad Miller
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And thie author thinks Foursquare was the cause of this?

Achievements have been around a lot longer than Foursquare.
 
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Brad Miller
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MWChapel wrote:
And interesting article complaining about how the intarwebs are stealing our thoughts and monetizing them by turning everything into a game. The whole time I was thinking, everything should be a game. I've always said life was a game. Just one I haven't groked yet.

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NOT SHOWING UP IN MY ACHIEVEMENTS LIST!

Jesus monkeyboy, fix your damned servers...
 
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Geoff Speare
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tee hee, that tickles!!!
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Good post, gold star for you!
 
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Quote:
That’s not really new. Even prior to the computer age, folks have tended to take joy from little rewards. There’s nothing wrong with it. I like to go for walks, it's good exercise but that’s not why I do it. I like the sights, sounds, & smells. I take joy in the little things online & offline, and that’s Ok.
There is a significant difference between appreciating sights, sounds, and smells -- something only you are experiencing at that moment and not really something others are envious of you for -- and going on a walk, getting a trophy online, and having people check your home page and want to get their walking trophy as well to keep up.
 
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Billy the Hut
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mdean wrote:
Quote:
That’s not really new. Even prior to the computer age, folks have tended to take joy from little rewards. There’s nothing wrong with it. I like to go for walks, it's good exercise but that’s not why I do it. I like the sights, sounds, & smells. I take joy in the little things online & offline, and that’s Ok.
There is a significant difference between appreciating sights, sounds, and smells -- something only you are experiencing at that moment and not really something others are envious of you for -- and going on a walk, getting a trophy online, and having people check your home page and want to get their walking trophy as well to keep up.


I agree with you, the small reward is different from the envy others may have when they see you have that small reward. However just as taking joy in small rewards isn't new, neither is using envy for such small rewards as a marketing device. If a kid sees a poster in a donut shop window of another kid with a donut, chances are he'll want to get a donut as well.
 
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Mystery McMysteryface
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MWChapel wrote:
And interesting article complaining about how the intarwebs are stealing our thoughts and monetizing them by turning everything into a game. The whole time I was thinking, everything should be a game. I've always said life was a game. Just one I haven't groked yet.

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I'm just here for my trophy!

(I actually read the article). Interesting read, thanks!
 
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Timothy Adamson
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I'm probably an outsider to this. Playing some recent videogames that have achievements I was somewhat bewildered by them. Do they do anything? If I unlock everything is there some secret content? It didn't seem so, so I really didn't understand the point of it.

But I think what really bothers the author of the article, and maybe he doesn't quite realize it, is that these games are badly designed! As he says "Foursquare is about getting points for grabbing dinner, not enjoying the food." I've heard anecdotal evidence of phone games for real life weight loss that work. We just need these games to reward behavior that we actually want to encourage to motivate desired lifestyle changes. Of course, easily quantifying things like "enjoyment" is hard.
 
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