Ronin Daimyo
Israel
Jerusalem
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Which of the following games do you prefer: Twilight Struggle or Labyrinth: The War on Terror 2001-??

Poll
Which game do you prefer: Twilight Struggle or Labyrinth?
  Your Answer   Vote Percent Vote Count
Twilight Struggle
75.0% 54
Labyrinth: The War on Terror 2001-?
25.0% 18
Voters 72
This poll is now closed.   72 answers
Poll created by Ron1n
Closes: Thu Mar 15, 2012 6:00 am


Feel free to leave a comment about your choice.

Thanks

meeple
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Cory Suter
United States
Orlando
United States
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I haven't played either soblue but (spoiler) why such the disparity? Can people explain their choices?
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Leesa
United States
louisville
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Me either, but I did just receive my copy of Twilight Stuggle and hope to be able play soon with the hubby.
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Ronin Daimyo
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Jerusalem
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@oscal u r so lucky! Both games are becoming hard to find.
 
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Jack Dillon
United States
North Carolina
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My preference for Twilight Struggle boils down to the content covered in Lab. I do not think I could play a game where I had to take the side opposite the US. Others might be different but I just could not do it.

 
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Ronin Daimyo
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I wonder... had Twilight come out during the cold war would people have the same feelings?
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Josiah Miller
United States
Arlington
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Overall, I probably prefer Twilight Struggle more because it feels more pure. Labyrinth has more action, in my opinion, and I put it in the upper echelon of games, but it doesn't have the raw area control that is what makes Twilight Struggle so tense. I own both, and would play either anytime. For all their similarities, they are very different in substantial ways. If I am looking to fight for every inch of the map, I'll go with Twilight Struggle. If I want the feeling of a dynamic landscape, and an opponent who is not "playing by the same rules", there's no beating Labyrinth.
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Ted Dickinson
United States
Ohio
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Interestingly, I just played both of these games for the first time last Saturday (in neither game was I the US.)

I would gladly play both again, but I find myself wanting to give Labyrinth another shot before Twilight Struggle. I find the asymmetry in Labyrinth to be more intriguing, as well as the scoring system being based on tangible assets rather than abstract victory points.

It was also easier for me as a new player because the action tended to remain focused in the Middle East, whereas in TS I found it a bit intimidating to keep up with what was going on all over the map, especially not knowing when to expect scoring cards.
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Nicolas Boulo
Canada
Montréal
Québec
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dndspeyside wrote:
My preference for Twilight Struggle boils down to the content covered in Lab. I do not think I could play a game where I had to take the side opposite the US. Others might be different but I just could not do it.



So... you'll never play the Soviet ? whistle
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Jack Dillon
United States
North Carolina
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The cold war is over and done with. Any war we has with the Soviets ie; Korea or Vietnam was, for the most part, military upon military. The war we fight now the enemy has no problem chopping heads off of innocent journalist.
 
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Brian Shotton
United States
Westfield
Indiana
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For me it has to do with the tug-of-war scoring mechanism of Twilight.
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Alberto Casarrubios
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dndspeyside wrote:
The cold war is over and done with. Any war we has with the Soviets ie; Korea or Vietnam was, for the most part, military upon military. The war we fight now the enemy has no problem chopping heads off of innocent journalist.


The good guys, OTOH, prefer the much gentler method of firing tanks against those journalists shake
 
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UA Darth
United States
Boca Raton
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dndspeyside wrote:
The cold war is over and done with. Any war we has with the Soviets ie; Korea or Vietnam was, for the most part, military upon military. The war we fight now the enemy has no problem chopping heads off of innocent journalist.


Well, we did kill 100k innocent civilians in our 2 occupations...
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Ted Dickinson
United States
Ohio
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Having played the game (and being a pretty staunch liberal by U.S. standards), I really didn't pick up anything I'd consider "neo-conservative propaganda." Quite the opposite; the game seems to pretty accurately mirror the fact that the U.S. swooping in to institute regime change is a gamble with some potentially VERY negative consequences.
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Ted Dickinson
United States
Ohio
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I'd be happy to continue that conversation through geekmail if you're interested.
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Leesa
United States
louisville
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Ron1n wrote:
@oscal u r so lucky! Both games are becoming hard to find.



I hope it plays well.
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Max Jamelli
United States
Chambersburg
Pennsylvania
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I've only hunkered through Lab once ... and I've only played TS really twice ... but for me, I liked the area control part of TS a little more. I also liked the back and forth scoreboard.

I played the jihadists in Lab and the subject matter didn't really appeal to me, but I took it for what it was, just a game.
 
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Tycho Terziev
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I really miss the option "I like them both". Although they use similar engines , they are very, very different and scratch different itches for me - TS is more immersive ,but Lab feels smoother somehow.Maybe something is wrong with me , but I think that despite the more complicated rules Labyrinth is lighter than Twilight struggle.And sometimes that is not a bad thing robot
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Ocean Druen
United States
Buffalo Grove
IL
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I pick Twilight Struggle, although I own and loved both. In TS I feel that there is an ebb and flow to the game, some turns the Capitalist Pigs seem to be pulling ahead, and others the Socialist Dogs seem to be pulling it off. Although the Soviets pul ahead more at the start and the US at the end.

In Lab I feel no matter the side I’m playing one is always trying to play catch up with their opponent. Really this is genius but also detracts a little more from the game.
 
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Chris Sanderson
Thailand
Bangkok
Bangkok
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I play both though lately only Labyrinth since the guy who owned Twilight Struggle left the country and I've not yet managed to snag a brand new copy.. reprint coming soon I hope.

I find Labyrinth a great game to teach to people new to GMT games, especially younger players, it's immediate and relevant, whereas the "cold war"...well must have snowed a lot :p

I'd play both all day myself...if the wife, kids, job, work, sleep and eating could be based around the games. :D
 
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Vasilis
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Gromguitar4 wrote:
I haven't played either soblue but (spoiler) why such the disparity?


Hmm, let's see.

1} TS has the hype of being the No.1 game so that immediately gives it a bonus, even a psychological one.

2} TS is around for a longer time than Lab.

3} {slightly political comment, please do not start a flame war I'm not going to answer to} Some americans have absolutely no problem in playing a "war" that they've won and it's over but somehow have a problem with playing a "war" that they are losing and it's still going on. Both wars had victims {by proxy in some cases} but as long as it's not americans that are being killed in-game it's OK I guess... ninja

4} Some gamers are turned off by Lab's dice rolling.

5} Some gamers are sensitive about terrorist themes.

6} Most players prefer to play the evil communists instead of the evil terrorists. The US side is irrelevant because it's in both games.

Just my 2 gg.
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Sam Phillips
United States
McKinney
Texas
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Should we compare both games to 1989 or Making of the President next?
 
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