Can anyone help me with line of sight and hills? Is there a "plateau effect" that blocks line of sight if there is one unit on a hill, an adjacent unoccupied hill hex, and adjacent to that an enemy occupied hex on ground?
Also, can a unit on a hill see a unit that is two hexes away if there is a woods hex in between them?
From the M44 FAQ
✪ No movement restrictions
✪ Block line of sight (except from adjacent contiguous hills at same height)
Q. Is there a die reduction when a unit is attacking from one hill hex to another hill hex?
A. No. There is only a reduction for attacking from a lower elevation.
Q. Can an Infantry or Armor unit on a hill hex see over a terrain hex that blocks Line of Sight?
A. No. Terrain (towns, forests, hedgerows, bunkers, etc) and units, both friendly and enemy, still block Line of Sight.
Q. Can an Infantry or Armor unit on a hill hex see over a terrain hex that blocks Line of Sight if the target unit is also on a hill
A. No. Also note that when there is a group of hill hexes together, an enemy unit on ground level, or on a nearby but separate
hill, will only have Line of Sight to the front hill hexes (the first rank). The same is true in reverse; a unit cannot see over a hill
to an enemy at ground level or on a nearby but separate hill. The plateau explanation in the rules is there because hills are the
only type of terrain, besides ergs & ridges, that doesnʼt block line of sight when they are in a contiguous group. Note: Look for
the scenario Hills (Examples of Line of Sight) in the Official Scenarios section online for a visual explanation,)