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Subject: Variant ideas rss

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Quinn Swanger
United States
Holly Springs
North Carolina
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Here are two variant ideas for 2-player games that I haven't tried yet, but which I think might help utilize more of the tiles since the construction phase in the games I've played thus far have always ended with hand depletion rather than tile depletion:

1) Each player receives 6 cards in each phase instead of 5.
2) The random starting tile becomes three random starting tiles (or more) before any turns are made.

Perhaps combine both ideas.
 
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