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Firestorm Armada» Forums » General

Subject: Similarities with Battlefleet gothic? rss

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Jesus CaƱada Ramos
Spain
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I want to know if there are many similarities/differences between Firestorm: armada and Battlefleet Gothic. At first the latter reminds me the former, but maybe someone who pleyed both can tell me something about it.
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Kristofer Nilsson
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Compared to BFG ships will turn on a dime in FSA (i.e. they turn very quickly). The damage system is different with the FSA system being, dare I say, more random. Targeting in BFG depends on how the target ship is moving relatively to the shooter whereas in FSA it is a function of range alone. BFG is an IGO-UGO and FSA is alternating activations where the players take it in turns move a ship or a squadron at a time.

Just from the top of my head. The feel is quite different when you play I find.




*Edited for language.
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Gabriel Marquez
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Thanks for giving the difference. I was just pondering this question.
 
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Peter Marchlewitz
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Crescent wrote:
Compared to BFG ships will turn on a dime in FSA (i.e. they turn very quickly). The damage system is different with the FSA system being, dare I say, more random. Targeting in BFG depends on how the target ship is moving relatively to the shooter whereas in FSA it is a function of range alone. BFG is an IGO-UGO and FSA is alternating activations where the players take it in turns move a ship of a squadron at a time.

Just from the top of my head. The feel is quite different when you play I find.


Good summary of differences.
Also, due to the turn structures FA lends itself better to multiplayer than BFG.

 
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