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Subject: You know what we need... rss

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Justin Egan
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We need a contest to create a game that will fit in a little baggie that's small enough to put in trick or treat bags. That would be awesome. Perhaps a themed PnP contest.
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Sam Mercer
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It would probably have to be super simple no? I wouldn't think making a mega complex game would work - even a rule explanation would be a bit heavy going? Also, would it be based at the kids yeah? Non-adult and non-gamer?
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Brian McCormick
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We need more cowbell.

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Charles Phillips
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jegan22280 wrote:
We need a contest to create a game that will fit in a little baggie that's small enough to put in trick or treat bags. That would be awesome. Perhaps a themed PnP contest.


That is SCARY! arrrh
 
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Joseph
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jegan22280 wrote:
We need a contest to create a game that will fit in a little baggie that's small enough to put in trick or treat bags. That would be awesome. Perhaps a themed PnP contest.


As an adult gamer I give you a thumbs up. As the parent of children I hope to inspire a love of gaming, I give you a thumbs up.

BUT ... as someone who remembers trick or treating as a little kid, no thumbs up. Anything that is not edible should not go into my trick or treat bag. And to be honest, it should be edible AND bad for you.

It is a great idea, but it is kinda like giving a 6 year old clothes for Christmas.

edited to clarify my belief that games are great AND so is Halloween candy.
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Isaiah Tanenbaum
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If you gave it out WITH candy you might not get your house egged...
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Rich Shipley
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Obviously the game pieces should be candy.
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Boaty McBoatface
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rshipley wrote:
Obviously the game pieces should be candy.


Thinking the same idea.
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Chris Ferejohn
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How about Thalatha. Board is just a 3x3 grid, and each player has just 3 pieces.
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Jerry Martin
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I like Thalatha. With Candy!!!
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John "Omega" Williams
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The current Microgame contest fits that, as in a way did most of the games for the One Sticker Sheet contest.
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A game were you literally eat your oponent pieces (candies) would be great.
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Chad Mestdagh
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Omega2064 wrote:
The current Microgame contest fits that, as in a way did most of the games for the One Sticker Sheet contest.


Except for the whole problem of it needing two sheets for a board.

I am currently rethinking my idea for a simple zombie game so that it can include the board.
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Russ Williams
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Fight!
The free Cheapass game with rules so short they fit on a business card.
It is a good game.
And you could include some coins to play with it in your ziplock trick-or-treat bag.

Also you could make some Button Men. Cheapass probably has other small free games too!
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Justin Egan
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rshipley wrote:
Obviously the game pieces should be candy.


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OHMS Gaming

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To conserve space why not use things that they likely already have; ie deck of cards, d6, candy, etc. This in addition to some small pieces that can be handed out with a simple rule card.

This (cards or candy) both immediately bring to mind gambling or some betting system. BUT, why not have them put candy into a pool and give some smaller rewards each turn (thus not representing a steady betting but a one time 'ante'). There should also be an 'attrition' rate to the candy (each turn each player eats a piece of candy) and some simple victory conditions.

Certain cards could be set to serve certain functions (Jack - force your opponent to eat a piece of candy of your choice; shorten that up and make it a bit more simple) - so a sort of drinking game for kids with candy replacing booze. hahahaha (booze and betting, that's what we will contribute to our youth!)

Hmm... actually, a simple match based comparative component could be good for each turn (comparing hands). But, with 2d6 they're capable of getting 1-12 also (with 7 being the most frequent). So they could draw a card or roll the dice - and some cards could have 'negative' effects as well (put 1 piece of candy back into the middle... or into your opponent's pile). Along with the attrition idea (eat one piece each turn) they could give up the chance to eat their candy for a reroll of the dice (or card redraw); deciding at the beginning of the turn. Thus rewarding a sort of investment system.

Oh... and Cheese Weasel Logistics's game "Death by Dice" can also be put into baggies and is simple, quick, and fun.


Ok... that's enough from me for now. If this does turn into a contest I'm totally using this as a basis for my submission. lol If not, it may be a good start for everyone.

Gary
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Justin Egan
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ElCid91 wrote:
jegan22280 wrote:
We need a contest to create a game that will fit in a little baggie that's small enough to put in trick or treat bags. That would be awesome. Perhaps a themed PnP contest.


As an adult gamer I give you a thumbs up. As the parent of children I hope to inspire a love of gaming, I give you a thumbs up.

BUT ... as someone who remembers trick or treating as a little kid, no thumbs up. Anything that is not edible should not go into my trick or treat bag. And to be honest, it should be edible AND bad for you.

It is a great idea, but it is kinda like giving a 6 year old clothes for Christmas.

edited to clarify my belief that games are great AND so is Halloween candy.


I get the point you're making, but it isn't totally accurate. Case in point: If I start tossing Pokemon boosters into bags, I'll be the most popular stop in my neighborhood (at least in my area)

Also, Chocolate coins + Pennywise looks like a winner here.
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Joe
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You could contact
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He does all the Aether stuff. He just designed a board game that fits on 3 cards for his FLGS owner to send out to his best customers at Christmas. it fits on 3 cards and will be uploaded to Artscow where the owner can buy a deck and get 18 copies of the game. He might be up to the challenge considering he's pumped out like 20 games in 2 years and more than half are quite good.

Or you could build your own on say 1 or 2 cards. If 1 than you have 54 boards for 10.99. Not bad. And fun to give out. Also, provide the website www.boardgamegeek.com on the card so they are converted at a young age.
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Johan Haglert
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Cogentesque wrote:
It would probably have to be super simple no? I wouldn't think making a mega complex game would work - even a rule explanation would be a bit heavy going? Also, would it be based at the kids yeah? Non-adult and non-gamer?
Fluxx to the rescue.
 
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Johan Haglert
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Since I'm from Sweden I didn't thought about what it was. And the candy stuff.

I thought more in the line of a fish pond.
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John "Omega" Williams
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Theres allways Zombie in My Pocket. That takes up very little space.
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Justin Egan
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Omega2064 wrote:
Theres allways Zombie in My Pocket. That takes up very little space.


I thought of that, but the theme seems a little mature and the gameplay a little heavy. Not the kind of thing you wanna drop in an 8tr old's cany bucket. Plus, there's no candy.
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John "Omega" Williams
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Fairytale in my Pocket then? whistle

Though Zombie in my Pocket could easily be rethemed to kids exploring a haunted house and dodging ghosts or wandering scarecrows.

As for the rules. They aren't much more complex than most other board games kids play. And they could be simplified further. As for using candy. hmmmm. Well you could use like candy corn as the life points. Eat one every time a creature catches you.

I'd steer away from a game that actually relies on candy components unless they are like MnMs or such that are readily availible after Halloween. Bemusingly a bottle of the MnM Minis came with a little board game to play a sort of Checkers variant with.
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Chaddyboy
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Justin Egan
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chaddyboy_2000 wrote:


THIS!

I can get the stick hands easy enough, and I can toss 5 chocolate coins in the baggie!
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