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Ian Connolly
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Mechanics: Tree of Knowledge operates like many trivia board games, i.e. tri-bond, cranium, etc. It is best played in teams, where the charades element can be used. Otherwise it is just repetitive questions.

Two dice are rolled on your turn, one a normal D6 for how far you can move and the other a 6-sidded dice with 4 question types, 1 charade and 1 roll again result. Then following the dice side you got, you either have to answer a question correctly, to move forward by you d6 score, or guess what one of your team players is acting out. You get a free move of course with the roll again outcome.

The questions and charades have two difficulties, so that people more familiar with the bible can do the more difficult questions and therefore even the playing field with less knowledgeable opponents.

Teams then progress to getting the predetermined number of fruits of the spirit, personality traits such as love, joy etc…

Components: The cards with questions and charades are double sided with over 375cards (meaning over 750 charades, over 3000 questions.). The amount of questions included is considerably higher than cranium and some other trivia games.

The board is very nicely done, with a thick board which has lasted since I was a kid around 7(around 14 years), and is still in great shape. The tree drawn on the board is attractive and colourful even by today standards.

The question cards are of quite sturdy build and come in a carrying case, off course. This is the same for the fruit of the spirit cards (the goal cards).

It also includes two dice, one normal and one with the symbols, and simple plastic markers, used to track your progress.

Concluding Thoughts: The Tree of Knowledge is a party game to only be played when the participants are quite knowledgeable about the bible, otherwise you’ll only be able to get some of the general knowledge questions correct. For a bible trivia game it is good, but like all trivia games, they are only as fun as the group you are with.
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