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DVONN is really Othello: the Aggression. Although the rules and mechanics don't look like Othello at all, in its strategy concepts it shares a major similiarity: control of pieces (stacks) change easily. Just like you can flip over an entire row of pieces in one move in Othello, you can take over a tall stack in one move in Dvonn. Just like the piece count (the victory condition) being insignificant in Othello until very late in the game, in Dvonn the total height of all the stacks under one player's control (the victory condition) is to some degree unimportant too, until quite late in the game. BUT, the *number* of stacks under a player's control do matter (in some way); in fact, a game of DVONN is often won by the player who has more mobile stacks.

And Dvonn goes beyond Othello and is a far superior game. This is because, in Dvonn, you can (and must) aggressively eliminate your opponent's mobility, unlike in Othello where you mostly have to wait for him to wear it out himself. In the early game, it is important that you make the critical moves that must be made first, before your opponent makes the conflicting move in the same region which blocks your critical move. In other words, the game is about doing him in before you're done in. The early and mid-game is a ruthless race to cut down your opponent, and one cannot afford to fall behind by making meaningless or unimportant moves. And just like Go (on a 19x19 board), it is important to figure out which moves on the board are important and which are not; although the board is smaller, the decision is by no means easy. AND before that, the placement phase has to be played in anticipation of what's going to happen.

Dvonn is really a very deep and profound game, better than most other modern-invented abstract games, perhaps even the best among the four released GIPF project games (and the other three are really good already). If you have not tried the game, seize using whatever means an opportunity to try it; if you have tried the game but haven't seen its depth, try again: once you've seen what really is in the game, you'll be totally entranced and won't regret the effort.
 
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