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The Lord of the Rings: The Card Game» Forums » Strategy

Subject: Rohan combos? rss

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Scott Roberts
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What are the benefits of putting the various Rohan cards together? Looking through the blue and purple decks, I see only one card that affects Rohan, Eomund. When would the "Nor am I a Stranger" card be useful, except with Eomund?

Thanks
 
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jakub praibis
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Well, there are many Rohan combos but Nor Am I A Stranger is the most useless of those right now, I believe. You can use it for the Eomund's effect or place it on another ally before playing Ride to Ruin on that character. That's about it.

Ride to Ruin works much better with Snowbourn Scout for instance. Just minutes ago we got rid of Tower Gate and Mountains of Mirkwood using these two cards, which means lowering the threat in the staging area by 5 for the cost of 1 Leadership and 1 Spirit resource.
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Scott Roberts
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jpraibis wrote:
Well, there are many Rohan combos but Nor Am I A Stranger is the most useless of those right now, I believe. You can use it for the Eomund's effect or place it on another ally before playing Ride to Ruin on that character. That's about it.

Ride to Ruin works much better with Snowbourn Scout for instance. Just minutes ago we got rid of Tower Gate and Mountains of Mirkwood using these two cards, which means lowering the threat in the staging area by 5 for the cost of 1 Leadership and 1 Spirit resource.

Thanks. I have been scratching my head about using Nor Am I a Stranger. You would think that FFG would have saved that card for a time when there were many Rohan combos like Eomund that would make NAIAS useful.
 
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Bradley Burcar
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In regards to Nor am I a Stranger there are also Astonishing Speed and We Do Not Sleep which Rohan characters can benefit from. If you have those two and Eomund all in your deck, Nor am I a Stranger becomes a *much* more viable card.
 
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Scott Roberts
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ElZappo wrote:
In regards to Nor am I a Stranger there are also Astonishing Speed and We Do Not Sleep which Rohan characters can benefit from. If you have those two and Eomund all in your deck, Nor am I a Stranger becomes a *much* more viable card.


Where are those cards? I can't find them in the LOTR card database. Are they from an unreleased set?
 
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Bradley Burcar
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We Do Not Sleep is from The Dead Marshes. Astonishing Speed just came out in Return to Mirkwood.
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Scott Roberts
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ElZappo wrote:
We Do Not Sleep is from The Dead Marshes. Astonishing Speed just came out in Return to Mirkwood.

Thanks. I have not been able to get these from my FLGS yet.
 
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jakub praibis
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Yes, I have not got the Return to Mirkwood yet but from what I have read, Astonishing Speed seems super strong. It will not justify having Nor am I a Stranger in my deck but it is a great card. We Do Not Sleep however seems utterly useless, especially when compared to Grim Resolve. One cannot get just the good cards though, so it kinda makes sense.
 
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Bradley Burcar
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jpraibis wrote:
Yes, I have not got the Return to Mirkwood yet but from what I have read, Astonishing Speed seems super strong. It will not justify having Nor am I a Stranger in my deck but it is a great card. We Do Not Sleep however seems utterly useless, especially when compared to Grim Resolve. One cannot get just the good cards though, so it kinda makes sense.


I agree completely that these cards don't justify the inclusion of Nor am I Stranger into a deck, but it actually makes that card a bit more feasible. When it was released that card was just horrible, now it's just below average. I *might* consider running it if I somebody like Gimli or Beravor in my Rohan deck as readying them or keeping them ready would be pretty valuable. I think a Rohan deck with those heroes in it would be suboptimal, however. It does get better with more players, though, as you can play it on the other player's heroes and help them with monsters they are fighting. I have considered adding it to my deck solely for that as I mainly play 2p but have never found the room for it.

The benefit to We Do Not Sleep is if you're the cool kid that runs a Rohan deck without Leadership in it for style points then you have that card you can still play in your deck. I still don't like the card as Eomund can save me two bucks and still do the same thing and provide a chump blocker as an added bonus.
 
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Bryan Schmidt
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At first I felt that 'We Do Not Sleep' seemed really poor compared to 'Grim Resolve', but in some situations, I think it is better.

The advantage of WDNS lies in that the characters are never exhausted, which then saves them from the treachery cards that do 1 or 2 damage to all exhausted characters. With most of the Rohan characters being fairly low HP, this is a real boon.
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jakub praibis
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Nice points.

I actually see getting more style points for playing Nor am I a Stranger on other players's characters. That is very cool and may even justify the inclusion mechanicaly. I, however, keep using the same deck for solo and coop but still this point of yours is very nice (and you made me consider it, just a little).

Running Rohan deck without Leadership is silly though. There are three Rohan heroes so I think not having any of them in a Rohan deck is against style, big time. Prince Imrahil actually fits the Rohan deck very well but he is Leadership anyways, and it is the same problem. He can fit just as well in the second deck coop. I just have to wait for some more Gondor cards (and the wait is getting harder every day).

That is about all the rant I have to spill for the moment.
 
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Scott Roberts
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What cards do you guy put in a Rohan deck?
 
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Sebastian Barth
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scottandkimr wrote:
What cards do you guy put in a Rohan deck?

You can look here for suggestions. I don't think that too much has changed since then.
 
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jakub praibis
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scottandkimr wrote:
What cards do you guy put in a Rohan deck?


Dunhere, Eowyn, Theodred

Snowbourn Scout
Riddermark's Finest
Escort from Edoras
Eomund
Elfhelm
Gandalf
Dunedain Mark
Ancient Mathom
Sneak Attack
Valiant Sacrifice
Dwarven Tomb
A Test of Will
Mustering the Rohirrim
Ride to Ruin
A Light in the Dark
The Galadhrim's Greeting
Stand and Fight

I plan on adding the two new Spirit cards (West Road Traveller (?) and Astonishing Speed) but I am not sure what to exclude, likely Valiant Sacrifice and ?

I used to play Unexpected Courage in this deck as well, it is super useful for the Dead Marshes or Osgiliath but not as universal as some other cards, I feel, as none of the heroes really benefit from the great card (not like some other heroes anyways).
 
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Bradley Burcar
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I've been toying with the idea of removing Escort from Edoras from my deck and replacing it with Ride to Ruin. I find the escort sits there ready for the most part (with me) and waits until the right moment to commit to the quest. Ride to Ruin is cheaper and can oftentimes accomplish the same thing, effectively. Then again, it is essentially giving up two cards for that added flexibility. Eh.

The heroes I run are Imrahil, Theodred, and Eowyn. I tried for the longest time to run without Eowyn but she's just that good in 2p. If you can keep your own threat low Dunhere can work out very well in solo play, but in 2-p there aren't usually many monsters up in the staging area to attack. Eowyn and Theodred are a natural combo, too, as they can generate whatever resource is needed for the deck on demand.

The other cards I *always* include in my Rohirrim deck: Steward of Gondor (duh), sneak attack, Eomund, Snowbourn Scout, Westfold Horse Breaker, ancient mathom, dunedain mark (this thing is amazing!), Stand and Fight, and Gandalf. Oh, and the when revealed counter spell - although it's name is eluding me.

Edit - I will say I *really* like the hobbit, too. Keen Eyed Took? Being able to ready Imrahil on demand makes me happy.

The rest of the stuff is always being tweaked with. I always have shadow card counters, but whether it is the event of the ally is up for debate. I'm liking the ally right now because it gives me multi-utility and I don't usually have a resource problem with Theodred.
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Scott Roberts
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Thanks guys. I put together a Rohan deck and will try it out.
 
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jakub praibis
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Well, I do not play Steward of Gondor as it cannot be more Gondor (and thus not Rohan). Then again, I play Dwarven Tomb. In a solo play I almost never miss Steward, well I might but since I do not draw that much, the card would be almost irrelevant. And in coop, the other player has Steward and drawing tools.
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Bart Rachemoss
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shmitty wrote:
At first I felt that 'We Do Not Sleep' seemed really poor compared to 'Grim Resolve', but in some situations, I think it is better.

The advantage of WDNS lies in that the characters are never exhausted, which then saves them from the treachery cards that do 1 or 2 damage to all exhausted characters. With most of the Rohan characters being fairly low HP, this is a real boon.

Maybe I'm missing something but I don't understand this. Committing characters to the quest is step 1 in the Quest Phase and revealing cards from the encounter deck is step 2. Players are allowed to play event cards between steps so playing Grim Resolve would ready all characters before there was any danger from an encounter card.

I don't see how this is not better than We do not Sleep in all ways. If GR is played between step 1 and step 2 of the Quest Phase, it does everything WDNS does, plus it readies all non-Rohan characters who were committed to the quest, plus it readies all other exhausted character even if they were not committed to the quest. Then as an added bonus, GR is useful in many other situations as well.

Maybe there will be a super Caught in a Web card that forbids a character from ever readying, In that case WDNS would have a shot at doing something GR doesn't do. But even if such a card existed, I think GR would still be vastly superior to WDNS.

Did I miss something?
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Yohann Strovengard
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BitJam wrote:
I don't see how this is not better than We do not Sleep in all ways. If GR is played between step 1 and step 2 of the Quest Phase, it does everything WDNS does, plus it readies all non-Rohan characters who were committed to the quest, plus it readies all other exhausted character even if they were not committed to the quest. Then as an added bonus, GR is useful in many other situations as well.
[...]
Did I miss something?


Don't think so. You're completely right. Grim resolve is far better than We do not Sleep. And Steward of gondor is also a leadership card... Better and easier to play...
But if you play spirit and not leadership you may find We do not Sleep usefull... or maybe not.

 
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Bradley Burcar
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They really should have given We Do Not Sleep the Rohan trait just to make it marginally more useful.

Wait... no. Now I'm confusing Mustering the Rohirrim's effect for The Eagles Are Coming. Maybe they should have just given it the Eagle trait to support a crazy Eagle/Rohan build for maximum style points.

Okay, I'm even more convinced after these discussions that Grim Resolve is a superior card in a Rohirrim deck. Sadly, it still might find space in my deck as I'm intent on playing with my single core set so I only have one copy of Grim Resolve. So, We Do Not Sleep gets a +1 boost for being common and not rare.
 
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