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FrankenDie is UniForge Games' inaugural project. It is Al Leduc's first game, and features terrific artwork from Darren Calvert. NutForge Games launched FrankenDie on Kickstarter on November 23, 2011. The campaign, which runs until January 8, 2012, has a goal of raising a minimum of $9,500 for the first round of manufacturing. Any surplus funding could also allow us to offer upgraded components.

About the Game: FrankenDie is a fast-paced, reflex party game for 3 to 6 players. Combining the tactile nature of dice rolling, the excitement of a "first to buzz in" mechanism, and pattern recognition to exercise your brain, we're confident that FrankenDie will bring your party to life!

Early Backer Reward: Pre-order via Kickstarter.com by December 12th, and you'll also receive a free copy of the Mad Scientists' Guild expansion, per copy of the game.

Become a Part of the Game: What we're really excited about, is that gamers can become a part of our game! Not just in name, but they can be illustrated into the game's components (as fearsome Creatures or insane Mad Scientists), by our top-notch artist. If that sounds as awesome to you as it does to us, then check out our GO MAD! pre-order packages.

About NutForge Games: NutForge Games is a game publisher who uses non-traditional marketing and publishing methods and believes in the power of unplugged gaming. Sitting at a table, in person, with family and friends is a sensational way to build lasting relationships and friendships. The founders (Lucas Castro and Marquis Cote) have also developed 3 initiatives to promote creativity and social interaction, via the power of unplugged games. The first is an organization called Games for All; the second is a gaming convention called the Game Summit; and the third is an upcoming fair, the Toy & Game Expo.

We love games, and we're eager to share them with as many people as possible.

For more information contact us at Nutforge Games.
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Lucas Castro
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Two important points that we see as the future for publishing games, going forward:

1. Engaging backers who pre-order (e.g., via Kickstarter). The opportunity to have your name in the rulebook has become fairly common for games published via Kickstarter. But now we're starting to see even greater connection with fans, whether it's voting for something to make it into the game, or having supporters be drawn into the game! Imagine being the face of the next Ticket to Ride or Settlers of Catan!

2. Integrated Tutorial Videos (ITVs) for teaching the game. With today's technology, I'm surprised this hasn't happened yet. What I mean is: a QR code is placed right at the start of the rules in the rulebook. If you read that QR code, you're taken to a page with a video that teaches you the game! Now, instead of 1 player reading the rules to others, everyone gets to watch the video and be engaged together.

Because most people are more visual learners than anything else, we think that ITVs would be an immense improvement in the game learning experience. We're hoping to use this kind of approach for all of NutForge's games.
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Al Leduc
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Quote:
2. Integrated Tutorial Videos (ITVs) for teaching the game. With today's technology, I'm surprised this hasn't happened yet. What I mean is: a QR code is placed right at the start of the rules in the rulebook. If you read that QR code, you're taken to a page with a video that teaches you the game! Now, instead of 1 player reading the rules to others, everyone gets to watch the video and be engaged together.


QR codes are those funny looking squares of white and black patches aren't they? Will any camera phone read them? What other devices can use them?

I only know what they do/are in the vaguest of terms...but I think its pretty cool that you're using them. Will you put them on the outside of the box too, so people can learn more about game while they're shopping?
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Marquis Cote
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We've released the bonus details if we reach our 15K overfunding goal!

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Less then 8hrs left! Help us reach $13K (only $439 needed) to include the bonus creature cards for everyone!

Darren (our illustrator) just finished a custom illustration of Tom Vasel (from The Dice Tower). His Mad Scientist ID Card will be included as a bonus 13th card!



Also, there is ONE last chance to get yourself illustrated into the game! So hurry and grab that LAST GO MAD! Creature package ($250).
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