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Last Night on Earth: The Zombie Game» Forums » Rules

Subject: Range for Diagonal attacks? rss

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Eric Spencer
United States
Wilmington
North Carolina
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Looks right to me. The diagonal does extend range a bit, but diagonal shots are also more likely to be blocked along the way.
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Skolo
Netherlands
R`dam
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shooting through center section is huge bonus ;-)
from fighting and moving perspective I can understand it, but from range and shooting one - it should be halved
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Ax Bits
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skolo wrote:
shooting through center section is huge bonus ;-)
from fighting and moving perspective I can understand it, but from range and shooting one - it should be halved


You just need to change your mindset. It's not that the center spaces are actually larger. It's just that the topography is warped, and to make it fit on a flat table it's drawn as larger squares.
 
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Eric Else
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Also, it might help to look at it this way (in a functional sense):
If you rolled a 3 for movement, the Hero marked by 'H' in your diagram would be able to reach any of the spots marked by an 'X' (assuming an unblocked path, of course). So, if a character would have equal opportunity to move to any of these 'X' spots with the "speed" that the dice might allow on a particular roll, then it would make sense that a bullet could do the same. (And I agree with comment above, that sense does not follow thematically when we're talking about the large center board squares, but hey, at least they kept it making sense functionally.)
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Wulf Corbett
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Shotts
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skolo wrote:
shooting through center section is huge bonus ;-
The centre section is clear of all obstacles, and needs no aiming to shoot through. The outer sections all include obstacles, and need more care, and time, to run or shoot through.
 
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Rick Louallen Jr.
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New York
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What about in this situation? Please note I added a 'Z' to the above diagram. I never know how to handle it when it isn't a clear line. Like if zombie is a tetris L-shape away.

[H][_] [_][X]
[_][_] [_][_]
[_][_] [_][Z]
[X][_] [_][X]

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Rick Louallen Jr.
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New York
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[H][_] [_][ ]
[_][_] [Z][Z]
[_][Z] [_][Z]
[ ][Z] [Z][ ]

Clarification: How to determine distance when it isn't a straight line?
 
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Dominic Morier
Canada
Beloeil
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You determine the distance by counting the spaces as if you were moving.
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