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Subject: Great in the Classroom rss

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We are fortunate to have a classroom set of these games for our grades 7 to 9 students. If anyone has ever played Monopoly, it loosely follows the same principle. With this game however to advance anywhere, you must first correctly answer a mathematical question. Even rolling the dice will determine either a postive or negative integer. Correct answers provide ownership of segments which eventually give you the option of placing desks and tables on your segment which results in more "money" from opponents. No calculators are used in the game, and no actual money changes hands, it's all done the old fashioned way...pencil and paper. Not to worry, an answer sheet is included and it is recommended that one player be the "banker" or "overseer". The length of the game can be determined beforehand. Perhaps a goal is set for a predetermined amount of money made, or the player with the highest amount of money at the end of 30 or 60 minutes. It's flexibility is appreciated in the classroom as we are usually limited time wise.

From an educator's stand point, Mathopoly provides an enjoyable alternative for reviewing and teaching. The questions are based on a grade 5 to 8 curriculum and the kids enjoy playing as well as competing with one another. I find it particularly helpful to those kids that need the repetition in order to progress, but are reluctant to complete review questions etc. I would like to mention that many of our kids play during the lunch hour on their own time which goes to show that educational games can also be fun. Mathopoly is a wonderful resource for any classroom or home. Also a great idea for those days when a substitute teacher is in the class.

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