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Soviet Dawn» Forums » Variants

Subject: Decisive Political Outcomes rss

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David Kennedy
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When rolling on the Political Level Track and a natural six is rolled, the player achieves a Decisive Political Outcome, in addition to moving the Track one space to the right, he also receives a Political Decree chit, if one is available.

If a natural one is rolled, the player suffers a Decisive Political Setback and the chit on the Political Level Track is moved one space to the left! This setback can be mitigated by:

1) Removing a Political Decree chit from the Available Resources box and placing it in the Pieces Not in Play box.
2) Expending an action point, if the player has any more available that turn.

Now rolling on the Political Level Track entails risk. As it now stands, rolling on the Political Level Track is all reward with the only downside being the action points allocated. I'll want to playtest this some more. But, it could be useful tonic to the advocates of an early focus on Political Victory.

Edited 01/18/2012 to bold text for clarity.


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David Kennedy
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Playtesting shows this is working out very well on both the upside and the downside. Decisive Outcomes generate that extra Political Decree chit. It creates a nifty "Yes!" moment. When it fails with a Decisive Setback, it has the desired effect of crimping reckless rolling on the Political Track, which is the point. Indeed, on occasion, I have been tempted and burned to use my final action point to roll on the Political Track, the "ouch" effect is exactly what I'm looking for.

I also have a set of houserules whereby Political Decrees are Political Capital. This rule works well in this context, too.
 
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Mark Delesdernier
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This one sounds interesting and would make a political victory much more difficult and probably even things out for those that feel that the political track makes the game a little too easy. One question: What happens if a political roll is the last action and there are no more political decree's left?
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David Kennedy
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mdelesd1 wrote:
What happens if a political roll is the last action and there are no more political decree's left?

I'm assuming you have just rolled a six and have achieved a Decisive Political Outcome. In this case, you get the Political Decree chit, if one is available. Since there are only two available, if you already have both, nothing.
 
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Dave Daffin
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This seems a very good variant. I think I'll implement it next time I play.
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