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Wings of War: Deluxe Set» Forums » General

Subject: Simplest WW1 solo system rss

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Chema
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There are several great solo systems out there. I'm posting this one for lazy gamers (like me) who don't want additional rules or tables.


Play without altitude rules.

Player plans his maneuvers first.

Enemy planes: just pick up the top maneuver card. Discard it and pick another one if it’s an illegal move (e.g. two consecutive complex maneuvers), or if it’s just stupid (the plane leaves the battlefield, or for example he’s tailing you and suddenly attempts to make an Immelmann).



Simple as the core game. Is it too easy to win? Add more enemy planes until it isn’t so easy.
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Andrzej Sieradzki
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We don't stop playing when we get old, but we get old when we stop playing.
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Search the web for Tyneside Wargame Club solo rules for WoW. They are simple but really demanding.
I posted two AAR's of them on Wingsofwar.org site.
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Chema
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Thank you. I knew the rules you mentioned, but they use dice and tables. I prefer the simplest way.

But thanks anyway.
 
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Chema
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Just in case anyone is interested:

Nowadays I'm trying another simple system. I think it was posted in www.wingsofwar.org but I can't find the thread.


Play without altitude rules.

Player plans his maneuvers first.

Enemy planes: pick up four cards. Discard one and arrange the others trying to do your best.



It seems to work fine. Some people may like this since the player is always making decisions. Compared to my previous system, this one has the advantage that you just need to pick 4 cards instead of discarding several cards until you get one that seems right.
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