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Alien Frontiers» Forums » General

Subject: Developing an AI for Alien Frontiers rss

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Clint Herron
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Bethel
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Hey all,

I made a big 'ol post about how I'm developing an AI for Alien Frontiers, and thought that I should cross-post it here in case people might enjoy reading it:
Re: Clever Mojo Games Teams Up With HanClinto Games For Alien Frontiers on iPad

I use a similar state valuation technique as Spittledung talked about in his post:
FLEET ACADEMY: The economics of Alien Frontiers

My values are different from his (quite different in some respects), but the basic principle is the same of determining which game state is better than another, and then chasing after that.
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