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Subject: Fun family activity - arguing! rss

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Trent Howell
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"My dad can beat up your dad."
"So, my dad’s faster than your dad."

Have you ever heard kids argue like that before?

For some reason, they tend to have the inclination to always 'one-up' someone else. (Of course, we’ve met people that never seem to outgrow that tendency - but that’s another story).

Anyway, earlier this year Gamewright took this natural tendency and created a party game - Who Would Win.

How to play Who Would Win?
Who Would Win is a party game that rewards those that can make great arguments. In each round 2 players square off in a debate while the others judge who does the best job. Of course, the debates center on who will win in particular contests. And the contests won’t be as simple as who can beat up who or who is faster than who.

There are two decks of cards in the game - Character cards and Event cards. In each round the 2 people squaring off will each take a Character card that will tell them who they’re arguing for. Then an Event card gets flipped over that will dictate what contest they’ll be facing off in. And the combinations are hilarious.

Wouldn’t you love to argue a few of these?
* Darth Vader vs. Barbie in a Banjo Duel
* Harrison Ford vs. The Wicked Witch of the West in Musical Chairs
* Spongebob Squarepants vs. Christopher Columbus in One-on-one Basketball
* King Arthur vs. Count Dracula in Babysitting
* MacGyver vs. Julia Child in Fundraising
* Lord Voldemort vs. Bill Gates in an Egg Toss

The hilarious match-up events go on and on.

Can the whole family enjoy Who Would Win?
Although you’d think the whole family could enjoy a game about arguing (what kids don’t argue?), this isn’t a game that appeals to everyone. We’ve played the game with a number of people and found that some people are natural debaters while others really don’t like being put on the spot trying to come up with reasons their character would win a contest.

But whether participating in the duels or just watching, it’s easy to get a great laugh out of the contests and some of the reasoning that players will throw out.

I’ll also give you a word of warning when playing with a group of boy scouts.

Why? Because they don’t care who the best debater is or who makes the best argument. They make their votes as soon as those character cards are turned over. And if they’ve got a favorite between the characters flipped over, then it doesn’t matter what the event is or what reasoning there is. For example, when Chuck Norris is in the contest, that player doesn’t need to say a single word and the boys will still vote for him to win. And in their world that makes a great game every time.

And it’s great that the game is so compact because that makes it so easy to take along wherever you go. Since it’s a debating game you can even play it while traveling in the car (or on a way to scout camp).

How does Who Would Win score on the "Let’s Play Again" meter?
Who Would Win? scores pretty high on the "Let’s play again" meter. Or maybe I should say it’s not really a "let’s play again" comment but rather, "let’s just keep going". It’s easy to get caught up in all the contests. After all, the combinations are endless.

Thanks Gamewright for a great party game and family activity!



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