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Conquest of Paradise» Forums » Rules

Subject: Yet another question about setting up colonies rss

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Robert Sheets
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I think I understand the rules about setting up colonies, but I want to make sure. There was some argument on how it was done, in the last game I played in.

If I transport a colony to an island group on turn five I have to wait until the end of the Building Step in turn six to set it up. Is that correct?
 
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Kevin McPartland
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I think that you're reading more into this than there is! CoP is all about what's on the map right now- you never need to "keep track" of anything.

If you have a colony in a place where it can be traded in for a village during the "Convert Colonies" part of the Building Step (see the Charts and Tables on the player aid card), then do it. Simple as that.

The typical sequence is: Build a colony. Move the colony in the following Movement & Combat Step to an empty island. Convert the colony into a village in the following Building Step.

And by the way, there aren't any turn numbers in the game!

Hope this helps,

Kevin
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Robert Sheets
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Thank you for the quick response. I know that this game doesn't use turn numbers. I added them to try and make my example clearer, and ended up doing just the opposite.

I have some war games with some very complicated rules. I haven't played any of them in a long time, but every once in a while, when I read a rules set that is very strait forward, I look at it and say it can't be that easy can it? In this case it was. Easy is good I don't have the time, or the energy, to play some of the games that I own.
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Jason Johns
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srob99 wrote:
I have some war games with some very complicated rules. I haven't played any of them in a long time, but every once in a while, when I read a rules set that is very strait forward, I look at it and say it can't be that easy can it? In this case it was. Easy is good I don't have the time, or the energy, to play some of the games that I own.



I agree. I like the game quite a bit. Easy is GOOD. I don't mind a long set of rules, as long as they are able to be digested.

Good comments, Rob, and great game, Kevin.
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Kevin McPartland
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Jessup
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Thanks for the support, gentlemen!

Quote:
Easy is good I don't have the time, or the energy, to play some of the games that I own.


That's were I'm at, too. CoP was designed to be played!

Enjoy the game,

Kevin
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