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Subject: Cube Drafting the 1E Premiere Set rss

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Michael Seigler
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I've just finished putting together an 8-player draft cube using only cards from the 1E Premiere Set. I haven't played Magic since before the Cube thing really got going, so I may have gone about this entirely wrong, but I figured I'd at least post the cube here, then post how it goes once I have a chance to draft it with some friends, just in case there's someone else out there with just as ridiculous an amount of Premiere as I've got, and no use for them anymore.

I tried to include as many cards as possible, while still maximizing the playability, as most of my game group is Trek nerds, and so would enjoy seeing all the different characters, but never played the CCG when it was out. I've also decided that in order for STCCG to work in this format, decks will have to be non-faction-specific. I'm treating it as if all players have Treaty: Federation/Klingon, Treaty: Federation/Romulan, and Treaty: Klingon/Romulan out at all times. As such, the missions will also be attemptable by any faction or combination thereof. I've also separated the cube into the main cube, which will make the players' draw decks, consisting of 360 cards (enough for 8 players to draft 45 card draw decks), and the seed cube, which will make the players' seed decks, consisting of 120 cards (enough for 8 players to draft 15 card seed decks).

Seed Cube:

Missions:

1xAvert Disaster
1xCloaked Mission
1xCovert Installation
1xCovert Rescue
1xCultural Observation
1xDiplomacy Mission
1xEvacuation
1xEvaluate Terraforming
1xExcavation
1xExplore Black Cluster
1xExplore Dyson Sphere
1xExplore Typhone Expanse
1xExpose Covert Supply
1xExtraction
1xFever Emergency
1xFirst Contact
1xHunt for DNA Program
1xIconia Investigation
1xInvestigate "Shattered Space"
1xInvestigate Alien Probe
1xInvestigate Anomaly
1xInvestigate Disappearance
1xInvestigate Disturbance
1xInvestigate Massacre
1xInvestigate Raid
1xInvestigate Rogue Comet
1xInvestigate Sighting
1xKhitomer Research
1xKrios Suppression
1xMedical Relief
1xNew Contact
1xPegasus Search
1xPlunder Site
1xRelief Mission
1xRepair Mission
1xRestore Errant Moon
1xSarthong Plunder
1xSecret Salvage
1xSeek Life-Form
1xStrategic Diversion
1xStudy "Hole in Space"
1xStude Lonka Pulsar
1xStudy Nebula
1xStudy Plasma Streamer
1xStudy Stellar Collision
1xSurvey Mission
1xTest Mission
1xWormhole Negotiations

Artifacts:

1xBetazoid Gift Box
1xHorga'hn
1xInterphase Generator
1xKurlan Naiskos
1xThought Maker
2xTime Travel Pod
2xVaron-T Disruptor
2xVulcan Stone of Gol

Dilemmas:

1xAlien Abduction
1xAlien Parasites
1xAnaphasic Organism
1xAncient Computer
1xArcher
1xArmus - Skin of Evil
1xBarclay's Protomorphosis Syndrome
1xBirth of "Junior"
2xBorg Ship
1xChalnoth
1xCosmic String Fragment
1xCrystalline Entity
1xCytherians
1xEl-Adrel Creature
2xFemale Love Interest
1xFirestorm
1xGravitic Mine
1xHologram Ruse
1xHyper-Aging
2xIconian Computer Weapon
2xImpassable Door
1xKtarian Game
2xMale Love Interest
1xMalfunctioning Door
1xMatriarchal Society
1xMenthar Booby Trap
1xMicrobiotic Colony
1xMicrovirus
1xNagilum
1xNanites
1xNausicaans
2xNitrium Metal Parasites
1xNull Space
1xPhased Matter
1xPortal Guard
1xQ
1xRadioactive Garbage Scow
1xRebel Encounter
1xREM Fatigue Hallucinations
1xSarjenka
1xShaka, When the Walls Fell
1xTarellian Plague Ship
1xTemporal Causality Loop
1xTsiolkovsky Infection
1xTwo-Dimensional Creatures
1xWind Dancer

Outposts:

3xFederation
3xKlingon
2xRomulan

Main Cube:

Federation Personnel:

1xAlexander Rozhenko
1xAlynna Nechayev
1xAlyssa Ogawa
1xBenjamin Maxwell
1xBeverly Crusher
1xData
1xDeanna Troi
1xDr. La Forge
1xDr. Selar
1xEric Pressman
1xExocomp
1xFleet Admiral Shanthi
1xGeordi La Forge
1xJean-Luc Picard
1xJenna D'Sora
1xK'Ehleyr
1xKareel Odan
1xLeah Brahms
1xLwaxana Troi
1xMorgan Bateson
1xMot the Barber
1xNeela Daren
1xNikolai Rozhenko
1xNorah Satie
1xReginald Barclay
1xRichard Galen
1xRiva
1xRo Laren
1xSarek
1xSatelk
1xShelby
1xSirna Kolrami
1xT'Pan
1xTam Elbrun
1xTasha Yar
1xThomas Riker
1xToby Russell
1xVash
1xWesley Crusher
1xWilliam T. Riker
1xWorf

Federation Ships:

1xRunabout
1xType VI Shuttlecraft
1xU.S.S. Brittain
1xU.S.S. Enterprise
1xU.S.S. Excelsior
1xU.S.S. Galaxy
1xU.S.S. Hood
1xU.S.S. Miranda
1xU.S.S. Nebula
1xU.S.S. Oberth
1xU.S.S. Phoenix
1xU.S.S. Sutherland
1xU.S.S. Yamato

Klingon Personnel:

1xB'Etor
1xB'iJik
1xBa'el
1xBattrell
1xDivok
1xDukath
1xDuras
1xFek'Ihr
1xGorath
1xGowron
1xJ'Ddan
1xK'mpec
1xK'tal
1xK'tesh
1xK'Vada
1xKahless
1xKargan
1xKell
1xKlag
1xKle'eg
1xKonmel
1xKoral
1xKoroth
1xKorris
1xKromm
1xKurak
1xKurn
1xL'Kor
1xLursa
1xMorag
1xNu'Daq
1xTorak
1xToral
1xTorin
1xToq
1xVagh
1xVekma

Klingon Ships:

1xI.K.C. Bortas
1xI.K.C. Buruk
1xI.K.C. Hegh'ta
1xI.K.C. K'vort
1xI.K.C. Pagh
1xI.K.C. Qu'Vat
1xI.K.C. Vor'Cha
1xI.K.C. Vorn

Romulan Personnel:

1xAlidar Jarok
1xBochra
1xGalathon
1xJaron
1xJera
1xMendak
1xMirok
1xMovar
1xN'Vek
1xNeral
1xPalteth
1xPardek
1xParem
1xSela
1xSelok
1xTaibak
1xTakket
1xTallus
1xTarus
1xTaul
1xTebok
1xThei
1xTomalak
1xTomek
1xTokath
1xToreth
1xVarel

Romulan Ships:

1xD'Deridex
1xDevoras
1xHaakona
1xKhazara
1xPi
1xScience Vessel
1xScout Ship

Non-Aligned Personnel:

1xAmarie
1xBaran
1xBok
1xDevinoni Ral
1xDr. Farek
1xDr. Reyga
1xEtana Jol
1xEvek
1xGorta
1xIshara Yar
1xJo'Bril
1xNarik
1xOcett
1xRoga Danar
1xVekor

Non-Aligned Ships:

1xCombat Vessel
1xHusnock Ship
1xMercenary Ship
1xYridian Shuttle
1xZibalian Transport

Equipment:

8xEngineering Kit
8xEngineering PADD
8xFederation PADD
8xKlingon Disruptor
8xKlingon PADD
8xMedical Kit
8xMedical Tricorder
8xRomulan Disruptor
8xRomulan PADD
8xStarfleet Type II Phaser
8xTricorder

Events:

1xAlien Probe
1xAnti-Time Anomaly
1xAtmospheric Ionization
1xBynars Weapon Enhancements
1xDistortion Field
1xGaps in Normal Space
1xGenetronic Replicator
1xGoddess of Empathy
1xHolo-Projectors
1xKivas Fajo - Collector
1xLore Returns
1xLore's Fingernail
1xMetaphasic Shields
1xNeural Servo Device
1xNutational Shields
1xPattern Enhancers
1xPlasma Fire
1xQ-Net
8xRed Alert
4xRes-Q
1xSpacedock
2xStatic Warp Bubble
1xSubspace Warp Rift
1xTelepathic Alien Kidnappers
1xTetryon Field
4xThe Traveler: Transcendence
2xWhere No One Has Gone Before

Interrupts:

2xAlien Groupie
2xAsteroid Sanctuary
2xAuto-Destruct Sequence
2xDisruptor Overload
2xDistortion of Space/Time Continuum
2xEmergency Transporter Armbands
2xEnergy Vortex
2xEscape Pod
2xFull Planet Scan
2xHonor Challenge
2xJaglom Shrek - Information Broker
2xKlingon Death Yell
2xKlingon Right of Vengeance
2xLife-Form Scan
2xLong-Range Scan
2xLoss of Orbital Stability
2xNear-Warp Transport
2xPalor Toff - Alien Trader
2xParticle Fountain
2xQ2
14xRogue Borg Mercenaries
2xScan
2xShip Seizure
2xSubspace Interference
2xSubspace Schism
2xTachyon Detection Grid
2xTemporal Rift
2xThe Devil
2xThe Juggler
2xTranswarp Conduit
2xVulcan Mindmeld
8xWormhole
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Dan B.
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This is a neat idea! One comment - I've been playing 1E premiere recently (bought a bunch of cards for cheap), and I think you may be overestimating the amount of equipment people will need. We generally use 1-3 equipment cards in a 60 card deck, so having 8 copies of each in the cube might be more than you need.
 
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Brian Cwikla

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I would love to hear some follow up from the OP about how this went and any tweaks you might have made.
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David Bate
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I've no idea what cube drafting is, so I'm off to google it and find out (provided I don't forget what I'm searching for again).
 
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Brian Cwikla

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wrrlykam wrote:
I've no idea what cube drafting is, so I'm off to google it and find out (provided I don't forget what I'm searching for again).


Are you familiar with the concept of drafting in CCG games? Each person opens a pack of cards, selects one card and then passes those cards to their left. Then a card is chosen from the new selection of cards and passed again. This continues until all cards are "drafted" (selected). That's round one. There are two more rounds - second round cards are passed to the right, third round cards are passed to the left. Then, when finished, you build a deck using the cards that you chose.

At least, that's how drafting works in Magic.

A cube, then, eliminates the need for those sealed booster packs by have a pre-selected assortment of cards that are somewhat synergistic and provide a nice card pool from which to draft and build decks. Then "packs" are made from the cube for drafting purposes, either by randomly selecting the appropriate number of cards for each pack or, more commonly, building up a pack by randomly selecting commons, randomly selecting uncommons and randomly selecting a rare so you have a randomized pack of cards.

I've never seen drafting or a cube done for STCCG 1E and am very interested in hearing about experiences anyone had doing this.
 
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David Bate
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As I was never a MTG player and while I've played plenty of other CCG the Cube drafting technique kind of passed my by. I did remember to google it and there are a few nice illustrated tutorials describing it for Magic out on the web.

Cube drafting sounds like a good idea, removing the need to buy more and more hard to get booster packs or OTSD boxes.
 
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