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DungeonQuest (third edition)» Forums » Variants

Subject: Deep Elf catacomb card rss

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Asdrubael Vect
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I would like it to be something like this;You've drawn the attention of a deep elf.You HAVE TO bribe it(not any options as original,nor any gift-exit up!)and if you fail on the attempt it attacks you with its poisonous blades and suffer 2D6 subtract your armor dmg.
ps.that's because i don't like it when a player draws that card and if he doesn't want to exit the catacombs nothing happens..it reads THREAT
 
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Robin Reeve
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... make DQ even more deadly.
Really?whistle
 
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Asdrubael Vect
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Robin wrote:
... make DQ even more deadly.
Really?whistle

Really
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Robin Reeve
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Asdrubael1985 wrote:
Robin wrote:
... make DQ even more deadly.
Really?whistle

Really
I think you got the spirit of the game.
 
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Asdrubael Vect
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Robin wrote:
Asdrubael1985 wrote:
Robin wrote:
... make DQ even more deadly.
Really?whistle

Really
I think you got the spirit of the game.

I got the spirit not the wins though(only 2 after many sessions)
 
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