When you suffer Wounds, you always lose unspent actions (face-up tokens) before losing spent actions.
This is addressed in the Official FAQ
Thanks, I've been through the FAQ 3 times now! Better make it a 4th.
I only saw the part about the Rogue which implies this is true.
From the Defenders of the Realm: The Dragon Expansion FAQ:
How do hero wounds work exactly, if they occur in the middle of the turn do you take
a wound from your unused actions? Or can you take them from a used action?
Example: A Dwarf has 5 hit points/actions and initiates combat with a Dragon General in his area (1 action used).
He fails to slay it and gets wounded for 4 damage - does he have 1 actions remaining or no actions remaining?
He would have no Actions, as damage is always removed from remaining actions for the turn first.
In most cases the Hero will take no wounds until after having spent all of their actions of the turn (Zealots and fighting
Generals are the exception) so if a Hero has 5 actions and spends 1 to move to a location with 3 minions, then spends 1
action to attack- missing on all dice, the hero has 3 actions left to attack again or leave the area. Only if ending their turn
with minions would they suffer damage.
Keep in mind, healed actions are not available on the turn you heal them - only the next turn.