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Subject: The Second Attack on the Death Star rss

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Andrew Tullsen
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After the attack on the first Death Star failed due to Luke being shot out of the sky by Vadar, the Rebels send a strike force on a stolen shuttle to infiltrate. Another Jedi has found them and joined the cause. Moff Jerjerrod leads a force of Death Star troopers defending the hanger against this force.



The Death Star Gunners wreak havoc with their splash pistols.



A pilot holds off a squad of troopers, but he is taken out quickly and captured.



This new Jedi proves his worth and rushes the troopers even as he is fired on by multiple blasters. He too is cut down.



Han Solo, scoundrel, holds back, and prepares to retreat with his hide...



Moff Jerjerrod rushes him and holds him as the gunners take him out with stun guns and hold him for interrogation.



(Map printed by Print & Play Productions)
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Flying Arrow
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Can you provide links to the maps?

What do the red blocks indicate?

What were the squad-building rules for this to allow Kyp Durron into the Rebel squad? Just a special exception or was this a particular scenario?
 
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Andrew Tullsen
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FlyingArrow wrote:
Can you provide links to the maps?

What do the red blocks indicate?

What were the squad-building rules for this to allow Kyp Durron into the Rebel squad? Just a special exception or was this a particular scenario?


This is the Skirmish size Death Star map:
http://starwarsmaps.blogspot.com/

The red blocks are damage. Blue are activated. They are easier than the flimsy cardstock provided.

I only have a few New Republic units, so I can't do full matches with them, but I allow them to be added to any Republic squad. Just a case of not enough minis.

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Flying Arrow
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Thanks! Great session report!
 
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