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Subject: Dupuy data for WW2 weapons- where to find it? rss

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David DeThorne
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I am working on making a game about the fight for southern Biak and the airfields. I'd like to be a little objective about combat capabilities and would like to try COL Dupuy's analytical approach. However, I can't find the data for weapons systems he used. On the Dupuy Institute's website I found a thread that claimed pages 15 to 28 of HERO Report #32, volume 3 has data used by Dupuy for WWII OLIs, but the site seems dead and no new members can join the forums. Any suggestions?
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Ethan McKinney
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El Segundo
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Slightly off-topic, but you might want to look at Military Power: Explaining Victory and Defeat in Modern Battle (http://www.amazon.com/Military-Power-Explaining-Victory-Defe...) for a different analytical view. I think that it's more convincing than Dupuy's.
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Martin McCleary
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it's available on Amazon if you're willing to spend the money.
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Joseph Boeke
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Dave, isn't that info in Numbers, Predictions and War? I don't have my copy handy, but I believe that it there was info on the ACW and WWII (but I may have a couple of his books confused, but I know there was data on the Wehrrmacht and US Army in one of his books...
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Martin McCleary
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Rallye72 wrote:
it's available on Amazon if you're willing to spend the money.


I looked a little deeper and it's availble in paperback for about 30 bucks. I may get one myself.
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David DeThorne
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Thanks for the suggestions. I have just requested both N, P & W and the Biddle book from the library. I had not heard of Biddle's book before and it sounds like I already agree with his point so I look forward to reading it.

If memory serves, there was no useful data on Japanese weapons in Dupuy's book, so I did not spend much time looking for US weapons data there. I'll look again. Dupuy did some analysis on Okinawa battles elsewhere but not much detail on weapons values was to be found (at least, where I looked).
 
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David DeThorne
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TC, I had already planned on contacting you if I ever got far enough to have something worth testing. I don't have the time I used to for this, so it's evolutionary rather than noticeably advancing.

I got nothin' but ideas at this point. I have started on a rulebook, an OOB, basic playing parameters, and my goals. I like detail so I'm trying to cut back.

I stalled on AI for too long so put that on hold- decided that could wait. (I am of the "war gamers have way too much knowledge" school.) Being interested in US Army in WW2 PTO, that led to the conclusion that solitaire solves two problems: too much info for player and Japanese player waiting to die in place. (Read: only hardcore players like to play delaying actions for the entire game.)

I have no useful computer knowledge (other than word-processing and spreadsheet basics and what is beneficial to my employer) so trying to make rudimentary counters is a slog. The map will therefore be a bi###. I thought I'd find some better photos online than I have. Thinking area movement given the nature of the terrain.

Since you offered, what would you want to see in such a game?

Happy New Year!
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